/*
 * File: main-win.c
 * Purpose: Pseudo-UI for end-to-end testing.
 *
 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, Robert Ruehlmann,
 * and others
 *
 * This work is free software; you can redistribute it and/or modify it
 * under the terms of either:
 *
 * a) the GNU General Public License as published by the Free Software
 *    Foundation, version 2, or
 *
 * b) the "Angband licence":
 *    This software may be copied and distributed for educational, research,
 *    and not for profit purposes provided that this copyright and statement
 *    are included in all such copies.  Other copyrights may also apply.
 */

/*
 * This file helps Angband work with Windows computers.
 *
 * To use this file, use an appropriate "Makefile" or "Project File",
 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
 * make sure to obtain various extra files as described below.
 *
 * The Windows version has been tested to compile with Visual C++ 5.0
 * and 6.0, Cygwin 1.0, Borland C++ 5.5 command line tools, and lcc-win32.
 *
 *
 * See also "main-dos.c" and "main-ibm.c".
 *
 *
 * The "lib/pref/pref-win.prf" file contains keymaps, macro definitions,
 * and/or color redefinitions.
 *
 * The "lib/pref/font-win.prf" contains attr/char mappings for use with the
 * normal "*.fon" font files in the "lib/xtra/font/" directory.
 *
 * The "lib/pref/graf-win.prf" contains attr/char mappings for use with the
 * special "*.bmp" bitmap files in the "lib/xtra/graf/" directory, which
 * are activated by a menu item.
 *
 *
 * Compiling this file, and using the resulting executable, requires
 * several extra files not distributed with the standard Angband code.
 * If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
 * be placed into "src/", and the "8x8.bmp" bitmap file must be placed
 * into "lib/xtra/graf".  In any case, some "*.fon" files (including
 * "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
 * If "USE_SOUND" is defined, then some special library (for example,
 * "winmm.lib") may need to be linked in, and desired "*.WAV" sound
 * files must be placed into "lib/xtra/sound/".  All of these extra
 * files can be found in the "ext-win" archive.
 *
 *
 * The "Term_xtra_win_clear()" function should probably do a low-level
 * clear of the current window, and redraw the borders and other things,
 * if only for efficiency.  XXX XXX XXX
 *
 * A simpler method is needed for selecting the "tile size" for windows.
 * XXX XXX XXX
 *
 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
 * use with the "winhelp.exe" program.  These files *may* be available
 * at the ftp site somewhere, but I have not seen them.  XXX XXX XXX
 *
 * ToDo: The screensaver mode should implement ScreenSaverConfigureDialog,
 * DefScreenSaverProc, and ScreenSaverProc.
 *
 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
 *
 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
 *
 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
 *
 * Additional code by Robert Ruehlmann <rr9@thangorodrim.net>.
 */

#include "angband.h"
#include "buildid.h"
#include "cmds.h"
#include "cave.h"
#include "init.h"
#include "files.h"

#define uint unsigned int

#if (defined(WINDOWS) && !defined(USE_SDL))


#define HAS_CLEANUP


/*
 * Use HTML-Help.
 */
/* #define HTML_HELP */

#ifdef HTML_HELP
# define HELP_GENERAL "angband.chm"
# define HELP_SPOILERS "angband.chm"
#else /* HTML_HELP */
# define HELP_GENERAL "angband.hlp"
# define HELP_SPOILERS "spoilers.hlp"
#endif /* HTML_HELP */



#ifdef ALLOW_BORG

/*
 * Hack -- allow use of "screen saver" mode
 */
#define USE_SAVER

#endif /* ALLOW_BORG */


/*
 * Menu constants -- see "ANGBAND.RC"
 */

#define IDM_FILE_NEW			100
#define IDM_FILE_OPEN			101
#define IDM_FILE_SAVE			110
#define IDM_FILE_EXIT			130

#define IDM_WINDOW_VIS_0		200
#define IDM_WINDOW_VIS_1		201
#define IDM_WINDOW_VIS_2		202
#define IDM_WINDOW_VIS_3		203
#define IDM_WINDOW_VIS_4		204
#define IDM_WINDOW_VIS_5		205
#define IDM_WINDOW_VIS_6		206
#define IDM_WINDOW_VIS_7		207

#define IDM_WINDOW_FONT_0		210
#define IDM_WINDOW_FONT_1		211
#define IDM_WINDOW_FONT_2		212
#define IDM_WINDOW_FONT_3		213
#define IDM_WINDOW_FONT_4		214
#define IDM_WINDOW_FONT_5		215
#define IDM_WINDOW_FONT_6		216
#define IDM_WINDOW_FONT_7		217

#define IDM_WINDOW_BIZ_0		230
#define IDM_WINDOW_BIZ_1		231
#define IDM_WINDOW_BIZ_2		232
#define IDM_WINDOW_BIZ_3		233
#define IDM_WINDOW_BIZ_4		234
#define IDM_WINDOW_BIZ_5		235
#define IDM_WINDOW_BIZ_6		236
#define IDM_WINDOW_BIZ_7		237

#define IDM_WINDOW_I_WID_0		240
#define IDM_WINDOW_I_WID_1		241
#define IDM_WINDOW_I_WID_2		242
#define IDM_WINDOW_I_WID_3		243
#define IDM_WINDOW_I_WID_4		244
#define IDM_WINDOW_I_WID_5		245
#define IDM_WINDOW_I_WID_6		246
#define IDM_WINDOW_I_WID_7		247

#define IDM_WINDOW_D_WID_0		250
#define IDM_WINDOW_D_WID_1		251
#define IDM_WINDOW_D_WID_2		252
#define IDM_WINDOW_D_WID_3		253
#define IDM_WINDOW_D_WID_4		254
#define IDM_WINDOW_D_WID_5		255
#define IDM_WINDOW_D_WID_6		256
#define IDM_WINDOW_D_WID_7		257

#define IDM_WINDOW_I_HGT_0		260
#define IDM_WINDOW_I_HGT_1		261
#define IDM_WINDOW_I_HGT_2		262
#define IDM_WINDOW_I_HGT_3		263
#define IDM_WINDOW_I_HGT_4		264
#define IDM_WINDOW_I_HGT_5		265
#define IDM_WINDOW_I_HGT_6		266
#define IDM_WINDOW_I_HGT_7		267

#define IDM_WINDOW_D_HGT_0		270
#define IDM_WINDOW_D_HGT_1		271
#define IDM_WINDOW_D_HGT_2		272
#define IDM_WINDOW_D_HGT_3		273
#define IDM_WINDOW_D_HGT_4		274
#define IDM_WINDOW_D_HGT_5		275
#define IDM_WINDOW_D_HGT_6		276
#define IDM_WINDOW_D_HGT_7		277

#define IDM_OPTIONS_GRAPHICS_NONE   400
#define IDM_OPTIONS_GRAPHICS_OLD    401
#define IDM_OPTIONS_GRAPHICS_ADAM   402
#define IDM_OPTIONS_GRAPHICS_DAVID  403
#define IDM_OPTIONS_GRAPHICS_NOMAD  404
#define IDM_OPTIONS_GRAPHICS_NICE   405
#define IDM_OPTIONS_TRPTILE         407
#define IDM_OPTIONS_DBLTILE         408
#define IDM_OPTIONS_BIGTILE         409
#define IDM_OPTIONS_LOW_PRIORITY    420
#define IDM_OPTIONS_SAVER           430
#define IDM_OPTIONS_MAP             440

#define IDM_HELP_GENERAL		901
#define IDM_HELP_SPOILERS		902


/*
 * This may need to be removed for some compilers XXX XXX XXX
 */
#define STRICT

/*
 * Exclude parts of WINDOWS.H that are not needed
 */
#define NOCOMM            /* Comm driver APIs and definitions */
#define NOLOGERROR        /* LogError() and related definitions */
#define NOPROFILER        /* Profiler APIs */
#define NOLFILEIO         /* _l* file I/O routines */
#define NOOPENFILE        /* OpenFile and related definitions */
#define NORESOURCE        /* Resource management */
#define NOATOM            /* Atom management */
#define NOLANGUAGE        /* Character test routines */
#define NOLSTRING         /* lstr* string management routines */
#define NODBCS            /* Double-byte character set routines */
#define NOKEYBOARDINFO    /* Keyboard driver routines */
#define NOCOLOR           /* COLOR_* color values */
#define NODRAWTEXT        /* DrawText() and related definitions */
#define NOSCALABLEFONT    /* truetype scalable font support */
#define NOMETAFILE        /* Metafile support */
#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
#define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */
#define NOKEYSTATES       /* MK_* message key state flags */
#define NOWH              /* SetWindowsHook and related WH_* definitions */
#define NOCLIPBOARD       /* Clipboard APIs and definitions */
#define NOICONS           /* IDI_* icon IDs */
#define NOMDI             /* MDI support */
#define NOHELP            /* Help support */

/* Not defined since it breaks Borland C++ 5.5 */
/* #define NOCTLMGR */    /* Control management and controls */

/*
 * Exclude parts of WINDOWS.H that are not needed (Win32)
 */
#define WIN32_LEAN_AND_MEAN
#define NONLS             /* All NLS defines and routines */
#define NOSERVICE         /* All Service Controller routines, SERVICE_ equates, etc. */
#define NOKANJI           /* Kanji support stuff. */
#define NOMCX             /* Modem Configuration Extensions */

/*
 * Include the "windows" support file
 */
#include <windows.h>
#include <windowsx.h>

#ifdef USE_SOUND

/*
 * Exclude parts of MMSYSTEM.H that are not needed
 */
#define MMNODRV          /* Installable driver support */
#define MMNOWAVE         /* Waveform support */
#define MMNOMIDI         /* MIDI support */
#define MMNOAUX          /* Auxiliary audio support */
#define MMNOTIMER        /* Timer support */
#define MMNOJOY          /* Joystick support */
#define MMNOMCI          /* MCI support */
#define MMNOMMIO         /* Multimedia file I/O support */
#define MMNOMMSYSTEM     /* General MMSYSTEM functions */

#include <mmsystem.h>

#endif /* USE_SOUND */

#include <commdlg.h>
#include <shellapi.h>

/*
 * Include the support for loading bitmaps
 */
#ifdef USE_GRAPHICS
//# include "win/readdib.h"
# include "win/readdib.h"
#endif /* USE_GRAPHICS */

/*
 * Hack -- Fake declarations from "dos.h" XXX XXX XXX
 */
#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF

/*
 * Silliness in WIN32 drawing routine
 */
#define MoveTo(H,X,Y) MoveToEx(H, X, Y, null)

/*
 * Silliness for Windows 95
 */
#ifndef WS_EX_TOOLWINDOW
# define WS_EX_TOOLWINDOW 0
#endif /* WS_EX_TOOLWINDOW */

/*
 * Foreground color bits (hard-coded by DOS)
 */
#define VID_BLACK	0x00
#define VID_BLUE	0x01
#define VID_GREEN	0x02
#define VID_CYAN	0x03
#define VID_RED		0x04
#define VID_MAGENTA	0x05
#define VID_YELLOW	0x06
#define VID_WHITE	0x07

/*
 * Bright text (hard-coded by DOS)
 */
#define VID_BRIGHT	0x08

/*
 * Background color bits (hard-coded by DOS)
 */
#define VUD_BLACK	0x00
#define VUD_BLUE	0x10
#define VUD_GREEN	0x20
#define VUD_CYAN	0x30
#define VUD_RED		0x40
#define VUD_MAGENTA	0x50
#define VUD_YELLOW	0x60
#define VUD_WHITE	0x70

/*
 * Blinking text (hard-coded by DOS)
 */
#define VUD_BRIGHT	0x80

/*
 * Font settings
 */
#define DEFAULT_FONT	"8X12x.FON"



/*
 * Forward declare
 */
typedef struct _term_data term_data;

/*
 * Extra "term" data
 *
 * Note the use of "font_want" for the names of the font file requested by
 * the user, and the use of "font_file" for the currently active font file.
 *
 * The "font_file" is uppercased, and takes the form "8X13.FON", while
 * "font_want" can be in almost any form as long as it could be construed
 * as attempting to represent the name of a font.
 */
struct _term_data
{
	term t;

	const char *s;

	HWND w;

	DWORD dwStyle;
	DWORD dwExStyle;

	uint keys;

	byte rows;
	byte cols;

	uint pos_x;
	uint pos_y;
	uint size_wid;
	uint size_hgt;
	uint size_ow1;
	uint size_oh1;
	uint size_ow2;
	uint size_oh2;

	bool size_hack;

	bool xtra_hack;

	bool visible;
	bool maximized;

	bool bizarre;

	char *font_want;
	char *font_file;

	HFONT font_id;

	uint font_wid;
	uint font_hgt;

	uint tile_wid;
	uint tile_hgt;

	uint map_tile_wid;
	uint map_tile_hgt;

	bool map_active;
};


/*
 * Maximum number of windows XXX XXX XXX
 */
#define MAX_TERM_DATA 8


/*
 * An array of term_data's
 */
static term_data data[MAX_TERM_DATA];

/*
 * Hack -- global "window creation" pointer
 */
static term_data *my_td;

/*
 * game in progress
 */
bool game_in_progress = false;

/*
 * note when "open"/"new" become valid
 */
bool initialized = false;

/*
 * screen paletted, i.e. 256 colors
 */
bool paletted = false;

/*
 * 16 colors screen, don't use RGB()
 */
bool colors16 = false;

static bool low_priority = false;

/*
 * Saved instance handle
 */
static HINSTANCE hInstance;

/*
 * Yellow brush for the cursor
 */
static HBRUSH hbrYellow;

/*
 * An icon
 */
static HICON hIcon;

/*
 * A palette
 */
static HPALETTE hPal;


#ifdef USE_SAVER

/*
 * The screen saver window
 */
static HWND hwndSaver;

static bool screensaver_active = false;

static HANDLE screensaverSemaphore;

static char saverfilename[1024];

static HMENU main_menu;

#define MOUSE_SENS 10

#endif /* USE_SAVER */


#ifdef USE_GRAPHICS

/*
 * Flag set once "graphics" has been initialized
 */
static bool can_use_graphics = false;

/**
 * Flag set when switching tilesizes
 */
static bool change_tilesize = false;

/*
 * The global bitmap
 */
static DIBINIT infGraph;

/*
 * The global bitmap mask
 */
static DIBINIT infMask;

#endif /* USE_GRAPHICS */


#ifdef USE_SOUND

/*
 * Flag set once "sound" has been initialized
 */
static bool can_use_sound = false;

#define SAMPLE_MAX 16

/*
 * An array of sound file names
 */
static char *sound_file[MSG_MAX][SAMPLE_MAX];

#endif /* USE_SOUND */


/*
 * Full path to ANGBAND.INI
 */
static char *ini_file = null;

/*
 * Name of application
 */
static const char *AppName = VERSION_NAME;

/*
 * Name of sub-window type
 */
static const char *AngList = "AngList";

/*
 * The "complex" color values
 */
static COLORREF win_clr[MAX_COLORS];


/*
 * The "simple" color values
 *
 * See "main-ibm.c" for original table information
 *
 * The entries below are taken from the "color bits" defined above.
 *
 * Note that many of the choices below suck, but so do crappy monitors.
 */
static byte win_pal[MAX_COLORS] =
{
	VID_BLACK,					/* Dark */
	VID_WHITE,					/* White */
	VID_CYAN,					/* Slate XXX */
	VID_RED | VID_BRIGHT,		/* Orange XXX */
	VID_RED,					/* Red */
	VID_GREEN,					/* Green */
	VID_BLUE,					/* Blue */
	VID_YELLOW,					/* Umber XXX */
	VID_BLACK | VID_BRIGHT,		/* Light Dark */
	VID_CYAN | VID_BRIGHT,		/* Light Slate XXX */
	VID_MAGENTA,				/* Violet XXX */
	VID_YELLOW | VID_BRIGHT,	/* Yellow */
	VID_MAGENTA | VID_BRIGHT,	/* Light Red XXX */
	VID_GREEN | VID_BRIGHT,		/* Light Green */
	VID_BLUE | VID_BRIGHT,		/* Light Blue */
	VID_YELLOW					/* Light Umber XXX */
};


#ifdef SUPPORT_GAMMA
static int gamma_correction;
#endif /* SUPPORT_GAMMA */


#include "cmds.h"
#include "textui.h"

static game_command cmd = { CMD_null, 0, {{null}} };

#if 0
/*
 * Hack -- given a pathname, point at the filename
 */
static const char *extract_file_name(const char *s)
{
	const char *p;

	/* Start at the end */
	p = s + strlen(s) - 1;

	/* Back up to divider */
	while ((p >= s) && (*p != ':') && (*p != '\\')) p--;

	/* Return file name */
	return (p+1);
}
#endif /* 0 */


static void show_win_error(void)
{
	LPVOID lpMsgBuf;

	FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
	              null, GetLastError(),
	              MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
	              (LPTSTR) &lpMsgBuf, 0, null);

	MessageBox(null, lpMsgBuf, "Error", MB_OK | MB_ICONINFORMATION);

	LocalFree(lpMsgBuf);
}


/*
 * Hack -- given a simple filename, extract the "font size" info
 *
 * Return a pointer to a static buffer holding the capitalized base name.
 */
static char *analyze_font(char *path, int *wp, int *hp)
{
	int wid, hgt;

	char *s, *p;

	/* Start at the end */
	p = path + strlen(path) - 1;

	/* Back up to divider */
	while ((p >= path) && (*p != ':') && (*p != '\\')) --p;

	/* Advance to file name */
	++p;

	/* Capitalize */
	for (s = p; *s; ++s)
	{
		/* Capitalize (be paranoid) */
		if (islower((unsigned char)*s)) *s = toupper((unsigned char)*s);
	}

	/* Find first 'X' */
	s = strchr(p, 'X');

	/* Extract font width */
	wid = atoi(p);

	/* Extract height */
	hgt = s ? atoi(s+1) : 0;

	/* Save results */
	(*wp) = wid;
	(*hp) = hgt;

	/* Result */
	return (p);
}


/*
 * Check for existance of a directory
 */
static bool check_dir(const char *s)
{
	int i;

	char path[1024];

	DWORD attrib;

	/* Copy it */
	my_strcpy(path, s, sizeof(path));

	/* Check length */
	i = strlen(path);

	/* Remove trailing backslash */
	if (i && (path[i-1] == '\\')) path[--i] = '\0';

	/* Examine */
	attrib = GetFileAttributes(path);

	/* Require valid filename */
	if (attrib == INVALID_FILE_NAME) return (false);

	/* Require directory */
	if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (false);

	/* Success */
	return (true);
}


/*
 * Validate a file
 */
static void validate_file(const char *s)
{
	/* Verify or fail */
	if (!file_exists(s))
		quit_fmt("Cannot find required file:\n%s", s);
}


/*
 * Validate a directory
 */
static void validate_dir(const char *s)
{
	/* Verify or fail */
	if (!check_dir(s))
	{
		quit_fmt("Cannot find required directory:\n%s", s);
	}
}


/*
 * Get the "size" for a window
 */
static void term_getsize(term_data *td)
{
	RECT rc;

	int wid, hgt;

	/* Paranoia */
	if (td.cols < 1) td.cols = 1;
	if (td.rows < 1) td.rows = 1;

        if (use_graphics_nice)
          {
            switch (use_graphics)
              {
              case GRAPHICS_DAVID_GERVAIS:
                {
                  /* Reset the tile info */
                  td.tile_wid = 32;
                  td.tile_hgt = 32;
                  break;
                }
                
              case GRAPHICS_ADAM_BOLT:
                {
                  /* Reset the tile info */
                  td.tile_wid = 16;
                  td.tile_hgt = 16;
                  break;
                }

              case GRAPHICS_NOMAD:
                {
                  /* Reset the tile info */
                  td.tile_wid = 8;
                  td.tile_hgt = 16;
                  break;
                }
                
              case GRAPHICS_ORIGINAL:
                {
                  /* Reset the tile info */
                  td.tile_wid = 8;
                  td.tile_hgt = 8;
                  break;
                }
                
              case GRAPHICS_NONE:
                {
                  /* Reset the tile info */
                  td.tile_wid = td.font_wid;
                  td.tile_hgt = td.font_hgt;
                  break;
                }
                
              }
            
	    tile_width = 1;
	    tile_height = 1;

            if ((td.tile_hgt >= td.font_hgt * 3) && 
                (td.tile_wid >= td.font_wid * 3))
              {
                tile_width = 3;
                tile_height = 3;
                td.tile_wid /= 3;
                td.tile_hgt /= 3;
              }
            else if ((td.tile_hgt >= td.font_hgt * 2) && 
                     (td.tile_wid >= td.font_wid * 2))
              {
                tile_width = 2;
                tile_height = 2;
                td.tile_wid /= 2;
                td.tile_hgt /= 2;
              }
            
            if (td.tile_wid >= td.font_wid * 2)
              {
                tile_width *= 2;
                td.tile_wid /= 2;
              }
            
            if (td.tile_wid < td.font_wid) td.tile_wid = td.font_wid;
            if (td.tile_hgt < td.font_hgt) td.tile_hgt = td.font_hgt;
          }
        
	/* Window sizes */
	wid = td.cols * td.tile_wid + td.size_ow1 + td.size_ow2;
	hgt = td.rows * td.tile_hgt + td.size_oh1 + td.size_oh2;

	/* Client window size */
	rc.left = 0;
	rc.right = rc.left + wid;
	rc.top = 0;
	rc.bottom = rc.top + hgt;

	/* Get total window size (without menu for sub-windows) */
	AdjustWindowRectEx(&rc, td.dwStyle, true, td.dwExStyle);

	/* Total size */
	td.size_wid = rc.right - rc.left;
	td.size_hgt = rc.bottom - rc.top;

	/* See CreateWindowEx */
	if (!td.w) return;

	/* Extract actual location */
	GetWindowRect(td.w, &rc);

	/* Save the location */
	td.pos_x = rc.left;
	td.pos_y = rc.top;
}


/*
 * Write the "prefs" for a single term
 */
static void save_prefs_aux(term_data *td, const char *sec_name)
{
	char buf[1024];

	RECT rc;

	WINDOWPLACEMENT lpwndpl;

	/* Paranoia */
	if (!td.w) return;

	/* Visible */
	strcpy(buf, td.visible ? "1" : "0");
	WritePrivateProfileString(sec_name, "Visible", buf, ini_file);

	/* Font */
	strcpy(buf, td.font_file ? td.font_file : DEFAULT_FONT);
	WritePrivateProfileString(sec_name, "Font", buf, ini_file);

	/* Bizarre */
	strcpy(buf, td.bizarre ? "1" : "0");
	WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);

	/* Tile size (x) */
	wsprintf(buf, "%d", td.tile_wid);
	WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);

	/* Tile size (y) */
	wsprintf(buf, "%d", td.tile_hgt);
	WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);

	/* Window size (x) */
	wsprintf(buf, "%d", td.cols);
	WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);

	/* Window size (y) */
	wsprintf(buf, "%d", td.rows);
	WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);

	/* Get window placement and dimensions */
	lpwndpl.length = sizeof(WINDOWPLACEMENT);
	GetWindowPlacement(td.w, &lpwndpl);

	/* Acquire position in *normal* mode (not minimized) */
	rc = lpwndpl.rcNormalPosition;

	/* Get information about the placement of the window */
	if (lpwndpl.flags & SW_SHOWMAXIMIZED)
		td.maximized = true;
	else
		td.maximized = false;

	/* Window position (x) */
	wsprintf(buf, "%d", rc.left);
	WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);

	/* Window position (y) */
	wsprintf(buf, "%d", rc.top);
	WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);

	/* Maximized */
	strcpy(buf, td.maximized ? "1" : "0");
	WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
}


/*
 * Write the "prefs"
 *
 * We assume that the windows have all been initialized
 */
static void save_prefs(void)
{
	int i;

	char buf[128];

	/* Save the "arg_graphics" flag */
	sprintf(buf, "%d", arg_graphics);
	WritePrivateProfileString("Angband", "Graphics", buf, ini_file);

        /* Save the "use_graphics_nice" flag */
        strcpy(buf, arg_graphics_nice ? "1" : "0");
        WritePrivateProfileString("Angband", "Graphics_Nice", buf, ini_file);

        /* Save the tile width */
        wsprintf(buf, "%d", tile_width);
        WritePrivateProfileString("Angband", "TileWidth", buf, ini_file);

        /* Save the tile height */
        wsprintf(buf, "%d", tile_height);
        WritePrivateProfileString("Angband", "TileHeight", buf, ini_file);

	/* Save window prefs */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term_data *td = &data[i];

		sprintf(buf, "Term-%d", i);

		save_prefs_aux(td, buf);
	}
}


/*
 * Load the "prefs" for a single term
 */
static void load_prefs_aux(term_data *td, const char *sec_name)
{
	char tmp[1024];

	int wid, hgt;

	/* Visible */
	td.visible = (GetPrivateProfileInt(sec_name, "Visible", td.visible, ini_file) != 0);

	/* Maximized */
	td.maximized = (GetPrivateProfileInt(sec_name, "Maximized", td.maximized, ini_file) != 0);

	/* Desired font, with default */
	GetPrivateProfileString(sec_name, "Font", DEFAULT_FONT, tmp, 127, ini_file);

	/* Bizarre */
	td.bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", true, ini_file) != 0);

	/* Analyze font, save desired font name */
	td.font_want = string_make(analyze_font(tmp, &wid, &hgt));

	/* Tile size */
	td.tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);
	td.tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);

	/* Window size */
	td.cols = GetPrivateProfileInt(sec_name, "NumCols", td.cols, ini_file);
	td.rows = GetPrivateProfileInt(sec_name, "NumRows", td.rows, ini_file);

	/* Window position */
	td.pos_x = GetPrivateProfileInt(sec_name, "PositionX", td.pos_x, ini_file);
	td.pos_y = GetPrivateProfileInt(sec_name, "PositionY", td.pos_y, ini_file);
}


/*
 * Load the "prefs"
 */
static void load_prefs(void)
{
	int i;

	char buf[1024];

	/* Extract the "arg_graphics" flag */
	arg_graphics = GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);

        /* Extract the "arg_graphics_nice" flag */
        arg_graphics_nice = GetPrivateProfileInt("Angband", "Graphics_Nice", true, ini_file);

	/* Extract the tile width */
	tile_width = GetPrivateProfileInt("Angband", "TileWidth", false, ini_file);

	/* Extract the tile height */
	tile_height = GetPrivateProfileInt("Angband", "TileHeight", false, ini_file);

	/* Extract the "arg_wizard" flag */
	arg_wizard = (GetPrivateProfileInt("Angband", "Wizard", 0, ini_file) != 0);

	/* Extract the "arg_rebalance" flag */
	arg_rebalance = (GetPrivateProfileInt("Angband", "Rebalance", false, ini_file) != 0);

#ifdef SUPPORT_GAMMA

	/* Extract the gamma correction */
	gamma_correction = GetPrivateProfileInt("Angband", "Gamma", 0, ini_file);

#endif /* SUPPORT_GAMMA */

	/* Load window prefs */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term_data *td = &data[i];

		sprintf(buf, "Term-%d", i);

		load_prefs_aux(td, buf);
	}

	/* Paranoia */
	if (data[0].cols < 80) data[0].cols = 80;
	if (data[0].rows < 24) data[0].rows = 24;
}


#ifdef USE_SOUND

/*
 * XXX XXX XXX - Taken from files.c.
 *
 * Extract "tokens" from a buffer
 *
 * This function uses "whitespace" as delimiters, and treats any amount of
 * whitespace as a single delimiter.  We will never return any empty tokens.
 * When given an empty buffer, or a buffer containing only "whitespace", we
 * will return no tokens.  We will never extract more than "num" tokens.
 *
 * By running a token through the "text_to_ascii()" function, you can allow
 * that token to include (encoded) whitespace, using "\s" to encode spaces.
 *
 * We save pointers to the tokens in "tokens", and return the number found.
 */
static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
{
	int k = 0;

	char *s = buf;


	/* Process */
	while (k < num)
	{
		char *t;

		/* Skip leading whitespace */
		for ( ; *s && isspace((unsigned char)*s); ++s) /* loop */;

		/* All done */
		if (!*s) break;

		/* Find next whitespace, if any */
		for (t = s; *t && !isspace((unsigned char)*t); ++t) /* loop */;

		/* Nuke and advance (if necessary) */
		if (*t) *t++ = '\0';

		/* Save the token */
		tokens[k++] = s;

		/* Advance */
		s = t;
	}

	/* Count */
	return (k);
}


static void load_sound_prefs(void)
{
	int i, j, num;
	char tmp[1024];
	char ini_path[1024];
	char wav_path[1024];
	char *zz[SAMPLE_MAX];

	/* Access the sound.cfg */
	path_build(ini_path, sizeof(ini_path), ANGBAND_DIR_XTRA_SOUND, "sound.cfg");

	for (i = 0; i < MSG_MAX; i++)
	{
		/* Ignore empty sound strings */
		if (!angband_sound_name[i][0]) continue;

		GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, sizeof(tmp), ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, sizeof(wav_path), ANGBAND_DIR_XTRA_SOUND, zz[j]);

			/* Save the sound filename, if it exists */
			if (file_exists(wav_path))
				sound_file[i][j] = string_make(zz[j]);
		}
	}
}

#endif /* USE_SOUND */


/*
 * Create the new global palette based on the bitmap palette
 * (if any), and the standard 16 entry palette derived from
 * "win_clr[]" which is used for the basic 16 Angband colors.
 *
 * This function is never called before all windows are ready.
 *
 * This function returns false if the new palette could not be
 * prepared, which should normally be a fatal error.  XXX XXX
 *
 * Note that only some machines actually use a "palette".
 */
static int new_palette(void)
{
#ifdef USE_GRAPHICS
	HPALETTE hBmPal;
#endif /* USE_GRAPHICS */
	HPALETTE hNewPal;
	HDC hdc;
	int i, nEntries;
	int pLogPalSize;
	LPLOGPALETTE pLogPal;
	LPPALETTEENTRY lppe;

	term_data *td;


	/* This makes no sense */
	if (!paletted) return (true);

	/* No bitmap */
	lppe = null;
	nEntries = 0;

#ifdef USE_GRAPHICS

	/* Check the bitmap palette */
	hBmPal = infGraph.hPalette;

	/* Use the bitmap */
	if (hBmPal)
	{
		lppe = mem_alloc(256 * sizeof(PALETTEENTRY));
		nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
		if ((nEntries == 0) || (nEntries > 220))
		{
			/* Warn the user */
			plog("Please switch to high- or true-color mode.");

			/* Cleanup */
			mem_free(lppe);

			/* Fail */
			return (false);
		}
	}

#endif /* USE_GRAPHICS */

	/* Size of palette */
	pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);

	/* Allocate palette */
	pLogPal = (LPLOGPALETTE)mem_alloc(pLogPalSize);

	/* Version */
	pLogPal.palVersion = 0x300;

	/* Make room for bitmap and normal data */
	pLogPal.palNumEntries = nEntries + 16;

	/* Save the bitmap data */
	for (i = 0; i < nEntries; i++)
	{
		pLogPal.palPalEntry[i] = lppe[i];
	}

	/* Save the normal data */
	for (i = 0; i < BASIC_COLORS; i++)
	{
		LPPALETTEENTRY p;

		/* Access the entry */
		p = &(pLogPal.palPalEntry[i+nEntries]);

		/* Save the colors */
		p.peRed = GetRValue(win_clr[i]);
		p.peGreen = GetGValue(win_clr[i]);
		p.peBlue = GetBValue(win_clr[i]);

#ifdef SUPPORT_GAMMA

		if (gamma_correction > 0)
		{
			p.peRed = gamma_table[p.peRed];
			p.peGreen = gamma_table[p.peGreen];
			p.peBlue = gamma_table[p.peBlue];
		}

#endif /* SUPPORT_GAMMA */

		/* Save the flags */
		p.peFlags = PC_NOCOLLAPSE;
	}

	/* Free something */
	if (lppe) mem_free(lppe);

	/* Create a new palette, or fail */
	hNewPal = CreatePalette(pLogPal);
	if (!hNewPal) quit("Cannot create palette!");

	/* Free the palette */
	mem_free(pLogPal);

	/* Main window */
	td = &data[0];

	/* Realize the palette */
	hdc = GetDC(td.w);
	SelectPalette(hdc, hNewPal, 0);
	i = RealizePalette(hdc);
	ReleaseDC(td.w, hdc);
	if (i == 0) quit("Cannot realize palette!");

	/* Sub-windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

		hdc = GetDC(td.w);
		SelectPalette(hdc, hNewPal, 0);
		ReleaseDC(td.w, hdc);
	}

	/* Delete old palette */
	if (hPal) DeleteObject(hPal);

	/* Save new palette */
	hPal = hNewPal;

	/* Success */
	return (true);
}


#ifdef USE_GRAPHICS
/*
 * Initialize graphics
 */
static bool init_graphics(void)
{
	/* Initialize once */
	/* if (can_use_graphics != arg_graphics) */
	{
		char buf[1024];
		int wid, hgt;
		const char *name;

		if (arg_graphics == GRAPHICS_DAVID_GERVAIS) {
			wid = 32;
			hgt = 32;
			name = "32x32.png";
			ANGBAND_GRAF = "david";
			use_transparency = false;
		} else if (arg_graphics == GRAPHICS_ADAM_BOLT){
			wid = 16;
			hgt = 16;
			name = "16x16.png";
			ANGBAND_GRAF = "new";
			use_transparency = true;
		} else if (arg_graphics == GRAPHICS_NOMAD) {
			wid = 16;
			hgt = 16;
			name = "8x16.png";
			ANGBAND_GRAF = "nomad";
			use_transparency = true;
		} else {
			wid = 8;
			hgt = 8;
			name = "8x8.png";
			ANGBAND_GRAF = "old";
		}

		/* Access the bitmap file */
		path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);

		/* Load the image or quit */
		if (!ReadDIB2_PNG(data[0].w, buf, &infGraph, &infMask)) {
			plog_fmt("Cannot read file '%s'", name);
			return false;
		}

		/* Save the new sizes */
		infGraph.CellWidth = wid;
		infGraph.CellHeight = hgt;

		/* Activate a palette */
		if (!new_palette())
		{
			/* Free bitmap XXX XXX XXX */

			/* Oops */
			plog("Cannot activate palette!");
			return (false);
		}

		/* Graphics available */
		can_use_graphics = arg_graphics;
	}

	/* Result */
	return (can_use_graphics);
}
#endif /* USE_GRAPHICS */


#ifdef USE_SOUND
/*
 * Initialize sound
 */
static bool init_sound(void)
{
	/* Initialize once */
	if (!can_use_sound)
	{
		/* Load the prefs */
		load_sound_prefs();

		/* Sound available */
		can_use_sound = true;
	}

	/* Result */
	return (can_use_sound);
}
#endif /* USE_SOUND */


/*
 * Resize a window
 */
static void term_window_resize(const term_data *td)
{
	/* Require window */
	if (!td.w) return;

	/* Resize the window */
	SetWindowPos(td.w, 0, 0, 0,
	             td.size_wid, td.size_hgt,
	             SWP_NOMOVE | SWP_NOZORDER);

	/* Redraw later */
	InvalidateRect(td.w, null, true);
}


/*
 * Remove a font, given its filename.
 */
static void term_remove_font(const char *name)
{
	char buf[1024];

	/* Build path to the file */
	my_strcpy(buf, ANGBAND_DIR_XTRA_FONT, sizeof(buf));
	my_strcat(buf, "\\", sizeof(buf));
	my_strcat(buf, name, sizeof(buf));

	/* Remove it */
	RemoveFontResource(buf);

	return;
}


/*
 * Force the use of a new "font file" for a term_data
 *
 * This function may be called before the "window" is ready
 *
 * This function returns zero only if everything succeeds.
 *
 * Note that the "font name" must be capitalized!!!
 */
static errr term_force_font(term_data *td, const char *path)
{
	int i;

	int wid, hgt;

	char *base;

	char buf[1024];


	/* Check we have a path */
	if (!path) return (1);


	/* Forget the old font (if needed) */
	if (td.font_id) DeleteObject(td.font_id);

	/* Forget old font */
	if (td.font_file)
	{
		bool used = false;

		/* Scan windows */
		for (i = 0; i < MAX_TERM_DATA; i++)
		{
			/* Check "screen" */
			if ((td != &data[i]) &&
			    (data[i].font_file) &&
			    (streq(data[i].font_file, td.font_file)))
			{
				used = true;
			}
		}

		/* Remove unused font resources */
		if (!used) term_remove_font(td.font_file);

		/* Free the old name */
		string_free(td.font_file);

		/* Forget it */
		td.font_file = null;
	}



	/* Local copy */
	my_strcpy(buf, path, sizeof(buf));

	/* Analyze font path */
	base = analyze_font(buf, &wid, &hgt);

	/* Verify suffix */
	if (!suffix(base, ".FON")) return (1);

	/* Verify file */
	if (!file_exists(buf)) return (1);

	/* Load the new font */
	if (!AddFontResource(buf)) return (1);

	/* Notify other applications that a new font is available  XXX */
	PostMessage(HWND_BROADCAST, WM_FONTCHANGE, 0, 0);

	/* Save new font name */
	td.font_file = string_make(base);

	/* Remove the "suffix" */
	base[strlen(base)-4] = '\0';

	/* Create the font (using the 'base' of the font file name!) */
	td.font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
	                         ANSI_CHARSET, OUT_DEFAULT_PRECIS,
	                         CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
	                         FIXED_PITCH | FF_DONTCARE, base);

	/* Hack -- Unknown size */
	if (!wid || !hgt)
	{
		HDC hdcDesktop;
		HFONT hfOld;
		TEXTMETRIC tm;

		/* all this trouble to get the cell size */
		hdcDesktop = GetDC(HWND_DESKTOP);
		hfOld = SelectObject(hdcDesktop, td.font_id);
		GetTextMetrics(hdcDesktop, &tm);
		SelectObject(hdcDesktop, hfOld);
		ReleaseDC(HWND_DESKTOP, hdcDesktop);

		/* Font size info */
		wid = tm.tmAveCharWidth;
		hgt = tm.tmHeight;
	}

	/* Save the size info */
	td.font_wid = wid;
	td.font_hgt = hgt;

	/* Success */
	return (0);
}



/*
 * Allow the user to change the font for this window.
 */
static void term_change_font(term_data *td)
{
	OPENFILENAME ofn;

	char tmp[1024] = "";

	/* Extract a default if possible */
	if (td.font_file) strcpy(tmp, td.font_file);

	/* Ask for a choice */
	memset(&ofn, 0, sizeof(ofn));
	ofn.lStructSize = sizeof(ofn);
	ofn.hwndOwner = data[0].w;
	ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";
	ofn.nFilterIndex = 1;
	ofn.lpstrFile = tmp;
	ofn.nMaxFile = 128;
	ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
	ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
	ofn.lpstrDefExt = "fon";

	/* Force choice if legal */
	if (GetOpenFileName(&ofn))
	{
		/* Force the font */
		if (term_force_font(td, tmp))
		{
			/* Access the standard font file */
			path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);

			/* Force the use of that font */
			(void)term_force_font(td, tmp);
		}

		/* HACK - Assume bizarre */
		td.bizarre = true;

		/* Reset the tile info */
		td.tile_wid = td.font_wid;
		td.tile_hgt = td.font_hgt;

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}
}


static void windows_map_aux(void);


/*
 * Hack -- redraw a term_data
 */
static void term_data_redraw(term_data *td)
{
	if (td.map_active)
	{
		/* Redraw the map */
		windows_map_aux();
	}
	else
	{
		/* Activate the term */
		Term_activate(&td.t);

		/* Redraw the contents */
		Term_redraw();

		/* Restore the term */
		Term_activate(term_screen);
	}
}


/*
 * Hack -- redraw a term_data
 */
static void term_data_redraw_section(term_data *td, int x1, int y1, int x2, int y2)
{
	/* Activate the term */
	Term_activate(&td.t);

	/* Redraw the area */
	Term_redraw_section(x1, y1, x2, y2);

	/* Restore the term */
	Term_activate(term_screen);
}



/*** Function hooks needed by "Term" ***/


#if 0

/*
 * Initialize a new Term
 */
static void Term_init_win(term *t)
{
	/* XXX Unused */
}


/*
 * Nuke an old Term
 */
static void Term_nuke_win(term *t)
{
	/* XXX Unused */
}

#endif /* 0 */


/*
 * React to global changes
 */
static errr Term_xtra_win_react(void)
{
	int i;


        /* Get the main window */
        term_data *td = &data[0];

	/* Simple color */
	if (colors16)
	{
		/* Save the default colors */
		for (i = 0; i < MAX_COLORS; i++)
		{
			/* Simply accept the desired colors */
			win_pal[i] = angband_color_table[i][0];
		}
	}

	/* Complex color */
	else
	{
		COLORREF code;

		byte rv, gv, bv;

		bool change = false;

		/* Save the default colors */
		for (i = 0; i < MAX_COLORS; i++)
		{
			/* Extract desired values */
			rv = angband_color_table[i][1];
			gv = angband_color_table[i][2];
			bv = angband_color_table[i][3];

#ifdef SUPPORT_GAMMA

			if (gamma_correction > 0)
			{
				rv = gamma_table[rv];
				gv = gamma_table[gv];
				bv = gamma_table[bv];
			}

#endif /* SUPPORT_GAMMA */

			/* Extract a full color code */
			code = PALETTERGB(rv, gv, bv);

			/* Activate changes */
			if (win_clr[i] != code)
			{
				/* Note the change */
				change = true;

				/* Apply the desired color */
				win_clr[i] = code;
			}
		}

		/* Activate the palette if needed */
		if (change) (void)new_palette();
	}


#ifdef USE_SOUND

	/* Initialize sound (if needed) */
	if (OPT(use_sound) && !init_sound())
	{
		/* Warning */
		plog("Cannot initialize sound!");

		/* Cannot enable */
		OPT(use_sound) = false;
	}

#endif /* USE_SOUND */


#ifdef USE_GRAPHICS

        /* Handle "arg_graphics_nice" */
        if (use_graphics_nice != arg_graphics_nice)
        {
                /* Change setting */
                use_graphics_nice = arg_graphics_nice;

                /* HACK - Assume bizarre */
                td.bizarre = true;

                /* Analyze the font */
                term_getsize(td);

                /* Resize the window */
                term_window_resize(td);
        }

	/* Handle "arg_graphics" */
	if (use_graphics != arg_graphics)
	{
		/* Switch off transparency */
		use_transparency = false;

		/* Free the bitmap stuff */
		FreeDIB(&infGraph);
		FreeDIB(&infMask);

		/* Initialize (if needed) */
		if (arg_graphics && !init_graphics())
		{
			/* Warning */
			plog("Cannot initialize graphics!");

			/* Cannot enable */
			arg_graphics = GRAPHICS_NONE;
		}

		/* Change setting */
		use_graphics = arg_graphics;

                if (use_graphics_nice)
                {
                        /* HACK - Assume bizarre */
                        td.bizarre = true;
                  
			/* Analyze the font */
			term_getsize(td);
			
			/* Resize the window */
			term_window_resize(td);
                }

		/* Reset visuals */
		reset_visuals(true);
	}

        /* Handle "change_tilesize" */
        if (change_tilesize)
        {
                /* Reset visuals */
                reset_visuals(true);

                /* Reset the panel */
                verify_panel();

                /* Reset the flag */
                change_tilesize = false;
        }

#endif /* USE_GRAPHICS */


	/* Clean up windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term *old = Term;

		term_data *td = &data[i];

		/* Update resized windows */
		if ((td.cols != td.t.wid) || (td.rows != td.t.hgt))
		{
			/* Activate */
			Term_activate(&td.t);

			/* Hack -- Resize the term */
			Term_resize(td.cols, td.rows);

			/* Redraw the contents */
			Term_redraw();

			/* Restore */
			Term_activate(old);
		}
	}


	/* Success */
	return (0);
}


/*
 * Process at least one event
 */
static errr Term_xtra_win_event(int v)
{
	MSG msg;

	/* Wait for an event */
	if (v)
	{
		int i = 0;
		while (!PeekMessage(&msg, null, 0, 0, PM_REMOVE))
		{
			/* Do animation updates (once every ten iterations), then
			 * sleep 0.02s and try again */
			if (i == 0) idle_update();
			Sleep(20);
			i = (i + 1) % 10;
		}
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Check for an event */
	else if (PeekMessage(&msg, null, 0, 0, PM_REMOVE))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Success */
	return 0;
}


/*
 * Process all pending events
 */
static errr Term_xtra_win_flush(void)
{
	MSG msg;

	/* Process all pending events */
	while (PeekMessage(&msg, null, 0, 0, PM_REMOVE))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Success */
	return (0);
}


/*
 * Hack -- clear the screen
 *
 * Make this more efficient XXX XXX XXX
 */
static errr Term_xtra_win_clear(void)
{
	term_data *td = (term_data*)(Term.data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase */
	rc.left = td.size_ow1;
	rc.right = rc.left + td.cols * td.tile_wid;
	rc.top = td.size_oh1;
	rc.bottom = rc.top + td.rows * td.tile_hgt;

	/* Erase it */
	hdc = GetDC(td.w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td.font_id);
	ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, null, 0, null);
	ReleaseDC(td.w, hdc);

	/* Success */
	return 0;
}


/*
 * Hack -- make a noise
 */
static errr Term_xtra_win_noise(void)
{
	MessageBeep(MB_ICONASTERISK);
	return (0);
}


/*
 * Hack -- make a sound
 */
static void Term_xtra_win_sound(int v)
{
#ifdef USE_SOUND
	int i;
	char buf[1024];
#endif /* USE_SOUND */

	/* Illegal sound */
	if ((v < 0) || (v >= MSG_MAX)) return;

#ifdef USE_SOUND

	/* Count the samples */
	for (i = 0; i < SAMPLE_MAX; i++)
	{
		if (!sound_file[v][i])
			break;
	}

	/* No sample */
	if (i == 0) return;

	/* Build the path */
	path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_SOUND, sound_file[v][0]);

	/* Play the sound, catch errors */
	PlaySound(buf, 0, SND_FILENAME | SND_ASYNC);

#else /* USE_SOUND */

	/* Oops */
	return;

#endif /* USE_SOUND */
}


/*
 * Delay for "x" milliseconds
 */
static int Term_xtra_win_delay(int v)
{
	/* Sleep */
	if (v > 0) Sleep(v);

	/* Success */
	return (0);
}


/*
 * Do a "special thing"
 */
static errr Term_xtra_win(int n, int v)
{
	/* Handle a subset of the legal requests */
	switch (n)
	{
		/* Make a bell sound */
		case TERM_XTRA_NOISE:
		{
			return (Term_xtra_win_noise());
		}

		/* Process random events */
		case TERM_XTRA_BORED:
		{
			return (Term_xtra_win_event(0));
		}

		/* Process an event */
		case TERM_XTRA_EVENT:
		{
			return (Term_xtra_win_event(v));
		}

		/* Flush all events */
		case TERM_XTRA_FLUSH:
		{
			return (Term_xtra_win_flush());
		}

		/* Clear the screen */
		case TERM_XTRA_CLEAR:
		{
			return (Term_xtra_win_clear());
		}

		/* React to global changes */
		case TERM_XTRA_REACT:
		{
			return (Term_xtra_win_react());
		}

		/* Delay for some milliseconds */
		case TERM_XTRA_DELAY:
		{
			return (Term_xtra_win_delay(v));
		}
	}

	/* Oops */
	return 1;
}



/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "cursor" at (x,y), using a "yellow box".
 */
static errr Term_curs_win(int x, int y)
{
	term_data *td = (term_data*)(Term.data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td.map_active)
	{
		tile_wid = td.map_tile_wid;
		tile_hgt = td.map_tile_hgt;
	}
	else
	{
		tile_wid = td.tile_wid;
		tile_hgt = td.tile_hgt;
	}

	/* Frame the grid */
	rc.left = x * tile_wid + td.size_ow1;
	rc.right = rc.left + tile_wid;
	rc.top = y * tile_hgt + td.size_oh1;
	rc.bottom = rc.top + tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td.w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td.w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "cursor" at (x,y), using a "yellow box".
 */
static errr Term_bigcurs_win(int x, int y)
{
	term_data *td = (term_data*)(Term.data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td.map_active)
	{
		/* Normal cursor in map window */
		Term_curs_win(x, y);
		return 0;
	}
	else
	{
		tile_wid = td.tile_wid;
		tile_hgt = td.tile_hgt;
	}

	/* Frame the grid */
	rc.left = x * tile_wid + td.size_ow1;
        rc.right = rc.left + tile_width * tile_wid;
	rc.top = y * tile_hgt + td.size_oh1;
        rc.bottom = rc.top + tile_height * tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td.w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td.w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics (Assumes valid input).
 *
 * Erase a "block" of "n" characters starting at (x,y).
 */
static errr Term_wipe_win(int x, int y, int n)
{
	term_data *td = (term_data*)(Term.data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase in client coords */
	rc.left = x * td.tile_wid + td.size_ow1;
	rc.right = rc.left + n * td.tile_wid;
	rc.top = y * td.tile_hgt + td.size_oh1;
	rc.bottom = rc.top + td.tile_hgt;

	hdc = GetDC(td.w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td.font_id);
	ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, null, 0, null);
	ReleaseDC(td.w, hdc);

	/* Success */
	return 0;
}


/*
 * Given a position in the ISO Latin-1 character set, return
 * the correct character on this system.
 */
 static byte Term_xchar_win(byte c)
{
 	/* The Windows port uses the Latin-1 standard */
 	return (c);
}

/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw several ("n") chars, with an attr, at a given location.
 *
 * All "graphic" data is handled by "Term_pict_win()", below.
 *
 * One would think there is a more efficient method for telling a window
 * what color it should be using to draw with, but perhaps simply changing
 * it every time is not too inefficient.  XXX XXX XXX
 */
static errr Term_text_win(int x, int y, int n, byte a, const char *s)
{
	term_data *td = (term_data*)(Term.data);
	RECT rc;
	HDC hdc;


	/* Total rectangle */
	rc.left = x * td.tile_wid + td.size_ow1;
	rc.right = rc.left + n * td.tile_wid;
	rc.top = y * td.tile_hgt + td.size_oh1;
	rc.bottom = rc.top + td.tile_hgt;

	/* Acquire DC */
	hdc = GetDC(td.w);

	/* Background color */
	SetBkColor(hdc, RGB(0, 0, 0));

	/* Foreground color */
	if (colors16)
	{
		SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
	}
	else if (paletted)
	{
		SetTextColor(hdc, win_clr[a & (BASIC_COLORS-1)]);
	}
	else
	{
		SetTextColor(hdc, win_clr[a]);
	}

	/* Use the font */
	SelectObject(hdc, td.font_id);

	/* Bizarre size */
	if (td.bizarre ||
	    (td.tile_hgt != td.font_hgt) ||
	    (td.tile_wid != td.font_wid))
	{
		int i;

		/* Erase complete rectangle */
		ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, null, 0, null);

		/* New rectangle */
		rc.left += ((td.tile_wid - td.font_wid) / 2);
		rc.right = rc.left + td.font_wid;
		rc.top += ((td.tile_hgt - td.font_hgt) / 2);
		rc.bottom = rc.top + td.font_hgt;

		/* Dump each character */
		for (i = 0; i < n; i++)
		{
			/* Dump the text */
			ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
			           s+i, 1, null);

			/* Advance */
			rc.left += td.tile_wid;
			rc.right += td.tile_wid;
		}
	}

	/* Normal size */
	else
	{
		/* Dump the text */
		ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
		           s, n, null);
	}

	/* Release DC */
	ReleaseDC(td.w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw an array of "special" attr/char pairs at the given location.
 *
 * We use the "Term_pict_win()" function for "graphic" data, which are
 * encoded by setting the "high-bits" of both the "attr" and the "char"
 * data.  We use the "attr" to represent the "row" of the main bitmap,
 * and the "char" to represent the "col" of the main bitmap.  The use
 * of this function is induced by the "higher_pict" flag.
 *
 * If "graphics" is not available, we simply "wipe" the given grids.
 */
static errr Term_pict_win(int x, int y, int n, const byte *ap, const char *cp, const byte *tap, const char *tcp)
{
	term_data *td = (term_data*)(Term.data);

#ifdef USE_GRAPHICS

	int i;
	int x1, y1, w1, h1;
	int x2, y2, w2, h2, tw2, th2;
	int x3, y3;

	HDC hdcMask;
	HDC hdc;
	HDC hdcSrc;
	HBITMAP hbmSrcOld;

	/* Erase the grids */
	Term_wipe_win(x, y, n);

	/* Size of bitmap cell */
	w1 = infGraph.CellWidth;
	h1 = infGraph.CellHeight;

	/* Size of window cell */
	if (td.map_active)
	{
		w2 = td.map_tile_wid;
		h2 = td.map_tile_hgt;
		tw2 = w2;
                th2 = h2;
	}
	else
	{
		w2 = td.tile_wid;
		h2 = td.tile_hgt;

                /* Large tile mode */
		th2 = tile_height * h2;
		tw2 = tile_width * w2;
	}

	/* Location of window cell */
	x2 = x * w2 + td.size_ow1;
	y2 = y * h2 + td.size_oh1;

	/* Info */
	hdc = GetDC(td.w);

	/* More info */
	hdcSrc = CreateCompatibleDC(hdc);
	hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);

	if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
		(arg_graphics == GRAPHICS_NOMAD) ||
	    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
	{
		hdcMask = CreateCompatibleDC(hdc);
		SelectObject(hdcMask, infMask.hBitmap);
	}
	else
	{
		hdcMask = null;
	}

	/* Draw attr/char pairs */
        for (i = n-1; i >= 0; i--, x2 -= w2)
	{
		byte a = ap[i];
		char c = cp[i];

		/* Extract picture */
		int row = (a & 0x7F);
		int col = (c & 0x7F);

		/* Location of bitmap cell */
		x1 = col * w1;
		y1 = row * h1;

		if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
			(arg_graphics == GRAPHICS_NOMAD) ||
		    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
		{
			x3 = (tcp[i] & 0x7F) * w1;
			y3 = (tap[i] & 0x7F) * h1;

			/* Perfect size */
			if ((w1 == tw2) && (h1 == th2))
			{
				/* Copy the terrain picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, th2, hdcSrc, x3, y3, SRCCOPY);

                                /* Only draw if terrain and overlay are different */
                                if ((x1 != x3) || (y1 != y3))
                                {
				        /* Mask out the tile */
				        BitBlt(hdc, x2, y2, tw2, th2, hdcMask, x1, y1, SRCAND);

					/* Draw the tile */
					BitBlt(hdc, x2, y2, tw2, th2, hdcSrc, x1, y1, SRCPAINT);
				}
			}

			/* Need to stretch */
			else
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the terrain picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, th2, hdcSrc, x3, y3, w1, h1, SRCCOPY);

				/* Only draw if terrain and overlay are different */
				if ((x1 != x3) || (y1 != y3))
				{
					/* Mask out the tile */
					StretchBlt(hdc, x2, y2, tw2, th2, hdcMask, x1, y1, w1, h1, SRCAND);

					/* Draw the tile */
					StretchBlt(hdc, x2, y2, tw2, th2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
				}
			}
		}
		else
		{
			/* Perfect size */
			if ((w1 == tw2) && (h1 == th2))
			{
				/* Copy the picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, th2, hdcSrc, x1, y1, SRCCOPY);
			}

			/* Need to stretch */
			else
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, th2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
			}
		}
	}

	/* Release */
	SelectObject(hdcSrc, hbmSrcOld);
	DeleteDC(hdcSrc);

	if ((arg_graphics == GRAPHICS_ADAM_BOLT) ||
		(arg_graphics == GRAPHICS_NOMAD) ||
	    (arg_graphics == GRAPHICS_DAVID_GERVAIS))
	{
		/* Release */
		SelectObject(hdcMask, hbmSrcOld);
		DeleteDC(hdcMask);
	}

	/* Release */
	ReleaseDC(td.w, hdc);

#else /* USE_GRAPHICS */

	/* Just erase this grid */
	return (Term_wipe_win(x, y, n));

#endif /* USE_GRAPHICS */

	/* Success */
	return 0;
}


static void windows_map_aux(void)
{
	term_data *td = &data[0];
	byte a;
	char c;
	int x, min_x, max_x;
	int y, min_y, max_y;
	byte ta;
	char tc;

	td.map_tile_wid = (td.tile_wid * td.cols) / DUNGEON_WID;
	td.map_tile_hgt = (td.tile_hgt * td.rows) / DUNGEON_HGT;

	min_x = 0;
	min_y = 0;
	max_x = DUNGEON_WID;
	max_y = DUNGEON_HGT;

	/* Draw the map */
	for (x = min_x; x < max_x; x++)
	{
		for (y = min_y; y < max_y; y++)
		{
			grid_data g;

			map_info(y, x, &g);
			grid_data_as_text(&g, &a, &c, &ta, &tc);

			/* Ignore non-graphics */
			if ((a & 0x80) && (c & 0x80))
			{
				Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
			}
		}
	}

	/* Highlight the player */
	Term_curs_win(p_ptr.px - min_x, p_ptr.py - min_y);
}


/*
 * MEGA_HACK - Display a graphical map of the dungeon.
 */
static void windows_map(void)
{
	term_data *td = &data[0];
	ui_event ch;

	/* Only in graphics mode since the fonts can't be scaled */
	if (!use_graphics) return;

	/* Prevent various menu-actions from working */
	initialized = false;

	/* Clear screen */
	Term_xtra_win_clear();

	td.map_active = true;

	/* Draw the map */
	windows_map_aux();

	/* Wait for a keypress, flush key buffer */
	Term_inkey(&ch, true, true);
	Term_flush();

	/* Switch off the map display */
	td.map_active = false;

	/* Restore screen */
	Term_xtra_win_clear();
	Term_redraw();

	/* We are ready again */
	initialized = true;
}


/*** Other routines ***/


/*
 * Create and initialize a "term_data" given a title
 */
static void term_data_link(term_data *td)
{
	term *t = &td.t;

	/* Initialize the term */
	term_init(t, td.cols, td.rows, td.keys);

	/* Use a "software" cursor */
	t.soft_cursor = true;

	/* Use "Term_pict" for "graphic" data */
	t.higher_pict = true;

	/* Erase with "white space" */
	t.attr_blank = TERM_WHITE;
	t.char_blank = ' ';

#if 0
	/* Prepare the init/nuke hooks */
	t.init_hook = Term_init_win;
	t.nuke_hook = Term_nuke_win;
#endif /* 0 */

	/* Prepare the template hooks */
	t.xtra_hook = Term_xtra_win;
	t.curs_hook = Term_curs_win;
	t.bigcurs_hook = Term_bigcurs_win;
	t.wipe_hook = Term_wipe_win;
	t.text_hook = Term_text_win;
	t.pict_hook = Term_pict_win;
	t.xchar_hook = Term_xchar_win;

	/* Remember where we came from */
	t.data = td;
}


/*
 * Create the windows
 *
 * First, instantiate the "default" values, then read the "ini_file"
 * to over-ride selected values, then create the windows, and fonts.
 *
 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
 * must make active to realize the palette.  XXX XXX XXX
 */
static void init_windows(void)
{
	int i;

	term_data *td;

	char buf[1024];


	/* Main window */
	td = &data[0];
	WIPE(td, term_data);
	td.s = angband_term_name[0];
	td.keys = 1024;
	td.rows = 24;
	td.cols = 80;
	td.visible = true;
	td.size_ow1 = 2;
	td.size_ow2 = 2;
	td.size_oh1 = 2;
	td.size_oh2 = 2;
	td.pos_x = 30;
	td.pos_y = 20;

	/* Sub windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		WIPE(td, term_data);
		td.s = angband_term_name[i];
		td.keys = 16;
		td.rows = 24;
		td.cols = 80;
		td.visible = false;
		td.size_ow1 = 1;
		td.size_ow2 = 1;
		td.size_oh1 = 1;
		td.size_oh2 = 1;
		td.pos_x = (7 - i) * 30;
		td.pos_y = (7 - i) * 20;
	}


	/* Load prefs */
	load_prefs();


	/* Main window (need these before term_getsize gets called) */
	td = &data[0];
	td.dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
	               WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
	               WS_VISIBLE);
	if (td.maximized) td.dwStyle |= WS_MAXIMIZE;
	td.dwExStyle = 0;
	td.visible = true;

	/* Sub windows (need these before term_getsize gets called) */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		td.dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_CAPTION);
		td.dwExStyle = (WS_EX_TOOLWINDOW);
	}


	/* All windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

		/* Access the standard font file */
		path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td.font_want);

		/* Activate the chosen font */
		if (term_force_font(td, buf))
		{
			/* Access the standard font file */
			path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);

			/* Force the use of that font */
			(void)term_force_font(td, buf);

			/* Oops */
			td.tile_wid = 8;
			td.tile_hgt = 13;

			/* HACK - Assume bizarre */
			td.bizarre = true;
		}

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}


	/* Sub windows (reverse order) */
	for (i = MAX_TERM_DATA - 1; i >= 1; --i)
	{
		td = &data[i];

		my_td = td;
		td.w = CreateWindowEx(td.dwExStyle, AngList,
		                       td.s, td.dwStyle,
		                       td.pos_x, td.pos_y,
		                       td.size_wid, td.size_hgt,
		                       HWND_DESKTOP, null, hInstance, null);
		my_td = null;
		if (!td.w) quit("Failed to create sub-window");

		if (td.visible)
		{
			td.size_hack = true;
			ShowWindow(td.w, SW_SHOW);
			td.size_hack = false;
		}

		term_data_link(td);
		angband_term[i] = &td.t;

		if (td.visible)
		{
			/* Activate the window */
			SetActiveWindow(td.w);

			/* Bring window to top */
			SetWindowPos(td.w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
		}
	}


	/* Main window */
	td = &data[0];

	/* Main window */
	my_td = td;
	td.w = CreateWindowEx(td.dwExStyle, AppName,
	                       td.s, td.dwStyle,
	                       td.pos_x, td.pos_y,
	                       td.size_wid, td.size_hgt,
	                       HWND_DESKTOP, null, hInstance, null);
	my_td = null;
	if (!td.w) quit_fmt("Failed to create %s window", VERSION_NAME);

	term_data_link(td);
	term_screen = &td.t;

	/* Activate the main window */
	SetActiveWindow(td.w);

	/* Bring main window back to top */
	SetWindowPos(td.w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);

#ifdef SUPPORT_GAMMA

	if (gamma_correction > 0)
		build_gamma_table(gamma_correction);

#endif /* SUPPORT_GAMMA */

	/* New palette XXX XXX XXX */
	(void)new_palette();


	/* Create a "brush" for drawing the "cursor" */
	hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);


	/* Process pending messages */
	(void)Term_xtra_win_flush();
}


#ifdef USE_SAVER

/*
 * Stop the screensaver
 */
static void stop_screensaver(void)
{
	if (screensaver)
		SendMessage(data[0].w, WM_CLOSE, 0, 0);
	else
		SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_SAVER, 0);
}

#endif /* USE_SAVER */


/*
 * Prepare the menus
 */
static void setup_menus(void)
{
	int i;

	HMENU hm = GetMenu(data[0].w);

#ifdef USE_SAVER
	main_menu = hm;
#endif /* USE_SAVER */

	/* Menu "File", Disable all */
	EnableMenuItem(hm, IDM_FILE_NEW,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_OPEN,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_SAVE,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_EXIT,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);


	/* No character available */
	if (!character_generated)
	{
		/* Menu "File", Item "New" */
		EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);

		/* Menu "File", Item "Open" */
		EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
	}

	/* A character available */
	if (game_in_progress && character_generated && inkey_flag)
	{
		/* Menu "File", Item "Save" */
		EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
	}

	if (!game_in_progress || !character_generated || inkey_flag)
	{
		/* Menu "File", Item "Exit" */
		EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
	}


	/* Menu "Window::Visibility" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
		              (data[i].visible ? MF_CHECKED : MF_UNCHECKED));

		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
		               MF_BYCOMMAND | MF_ENABLED);
	}

	/* Menu "Window::Font" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Bizarre Display" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
		              (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Increase Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Decrease Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Increase Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Decrease Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
			               MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Options", disable all */
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NOMAD,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
        EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NICE,
                       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
        EnableMenuItem(hm, IDM_OPTIONS_TRPTILE,
                       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
        EnableMenuItem(hm, IDM_OPTIONS_DBLTILE,
                       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
	               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* Menu "Options", Item "Map" */
	if (inkey_flag && initialized && (use_graphics != GRAPHICS_NONE))
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
	else
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
		               MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* Menu "Options", update all */
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE,
	              (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD,
	              (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM,
	              (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_NOMAD,
	              (arg_graphics == GRAPHICS_NOMAD ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID,
	              (arg_graphics == GRAPHICS_DAVID_GERVAIS ? MF_CHECKED : MF_UNCHECKED));

        CheckMenuItem(hm, IDM_OPTIONS_GRAPHICS_NICE,
                      (arg_graphics_nice ? MF_CHECKED : MF_UNCHECKED));
        CheckMenuItem(hm, IDM_OPTIONS_TRPTILE,
                      (tile_height == 3 ? MF_CHECKED : MF_UNCHECKED));
        CheckMenuItem(hm, IDM_OPTIONS_DBLTILE,
                      (tile_height == 2 ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
	              (tile_width == (2 * tile_height) ? MF_CHECKED : MF_UNCHECKED));

#ifdef USE_SAVER
	CheckMenuItem(hm, IDM_OPTIONS_SAVER,
	              (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
#endif /* USE_SAVER */

	CheckMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
	              (low_priority ? MF_CHECKED : MF_UNCHECKED));

#ifdef USE_GRAPHICS
	if (inkey_flag && initialized)
	{
		/* Menu "Options", Item "Graphics" */
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NONE, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_OLD, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_ADAM, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NOMAD, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_DAVID, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_GRAPHICS_NICE, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_TRPTILE, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_DBLTILE, MF_ENABLED);
		EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
	}
#endif /* USE_GRAPHICS */

#ifdef USE_SAVER
	/* Menu "Options", Item "ScreenSaver" */
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
	               MF_BYCOMMAND | MF_ENABLED);
#endif /* USE_SAVER */

	EnableMenuItem(hm, IDM_OPTIONS_LOW_PRIORITY,
	               MF_BYCOMMAND | MF_ENABLED);
}


/*
 * Check for double clicked (or dragged) savefile
 *
 * Apparently, Windows copies the entire filename into the first
 * piece of the "command line string".  Perhaps we should extract
 * the "basename" of that filename and append it to the "save" dir.
 */
static void check_for_save_file(LPSTR cmd_line)
{
	char *s, *p;

	/* First arg */
	s = cmd_line;

	/* No args */
	if (!s || !*s) return;

	/* Next arg */
	p = strchr(s, ' ');
	
	/* Tokenize */
	if (p) *p = '\0';

	/* Extract filename */
	my_strcpy(savefile, s, sizeof(savefile));

	/* Validate the file */
	validate_file(savefile);

	/* Set the command now so that we skip the "Open File" prompt. */
	cmd.command = CMD_LOADFILE;
}


#ifdef USE_SAVER

#ifdef ALLOW_BORG

/*
 * Hook into the inkey() function so that flushing keypresses
 * doesn't affect us.
 *
 * ToDo: Try to implement recording and playing back of games
 * by saving/reading the keypresses to/from a file. Note that
 * interrupting certain actions (resting, running, and other
 * repeated actions) would mess that up, so this would have to
 * be switched off when recording.
 */

extern char (*inkey_hack)(int flush_first);

static char screensaver_inkey_hack_buffer[1024];

static char screensaver_inkey_hack(int flush_first)
{
	static int screensaver_inkey_hack_index = 0;

	if (screensaver_inkey_hack_index < sizeof(screensaver_inkey_hack_buffer))
		return (screensaver_inkey_hack_buffer[screensaver_inkey_hack_index++]);
	else
		return ESCAPE;
}

#endif /* ALLOW_BORG */


/*
 * Start the screensaver
 */
static void start_screensaver(void)
{
	bool file_exist;

#ifdef ALLOW_BORG
	int i, j;
#endif /* ALLOW_BORG */

	/* Set the name for process_player_name() */
	my_strcpy(op_ptr.full_name, saverfilename, sizeof(op_ptr.full_name));

	/* Set 'savefile' to a valid name */
	process_player_name(true);

	/* Does the savefile already exist? */
	file_exist = file_exists(savefile);

	/* Don't try to load a non-existant savefile */
	if (!file_exist) savefile[0] = '\0';

	/* Game in progress */
	game_in_progress = true;

	Term_fresh();

	/* Screensaver mode on */
	SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_SAVER, 0);

	/* Low priority */
	SendMessage(data[0].w, WM_COMMAND, IDM_OPTIONS_LOW_PRIORITY, 0);

#ifdef ALLOW_BORG

	/*
	 * MegaHack - Try to start the Borg.
	 *
	 * The simulated keypresses will be processed when play_game()
	 * is called.
	 */

	inkey_hack = screensaver_inkey_hack;
	j = 0;

	/*
	 * If no savefile is present or then go through the steps necessary
	 * to create a random character.  If a savefile already is present
	 * then the simulated keypresses will either clean away any [-more-]
	 * prompts (if the character is alive), or create a new random
	 * character.
	 *
	 * Luckily it's possible to send the same keypresses no matter if
	 * the character is alive, dead, or not even yet created.
	 */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Gender */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Race */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Class */
	screensaver_inkey_hack_buffer[j++] = 'n'; /* Modify options */
	screensaver_inkey_hack_buffer[j++] = '\r'; /* Reroll */

	if (!file_exists)
	{
		/* Savefile name */
		int n = strlen(saverfilename);
		for (i = 0; i < n; i++)
			screensaver_inkey_hack_buffer[j++] = saverfilename[i];
	}

	screensaver_inkey_hack_buffer[j++] = '\r'; /* Return */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Character info */

	/*
	 * Make sure the "verify_special" options is off, so that we can
	 * get into Borg mode without confirmation.
	 * 
	 * Try just marking the savefile correctly.
	 */
	p_ptr.noscore |= (NOSCORE_BORG);

	/*
	 * Make sure the "OPT(cheat_live)" option is set, so that the Borg can
	 * automatically restart.
	 */
	screensaver_inkey_hack_buffer[j++] = '5'; /* Cheat options */

	/* Cursor down to "cheat live" */
	for (i = 0; i < OPT_OPT(cheat_live) - OPT_CHEAT; i++)
		screensaver_inkey_hack_buffer[j++] = '2';

	screensaver_inkey_hack_buffer[j++] = 'y'; /* Switch on "OPT(cheat_live)" */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Leave cheat options */
	screensaver_inkey_hack_buffer[j++] = ESCAPE; /* Leave options */

	/*
	 * Now start the Borg!
	 */

	screensaver_inkey_hack_buffer[j++] = KTRL('Z'); /* Enter borgmode */
	screensaver_inkey_hack_buffer[j++] = 'z'; /* Run Borg */
#endif /* ALLOW_BORG */

	/* Play game */
	play_game((bool)!file_exist);
}

#endif /* USE_SAVER */


/*
 * Display a help file
 */
static void display_help(const char *filename)
{
	plog("Use the online help files instead.");
}


/*
 * Process a menu command
 */
static void process_menus(WORD wCmd)
{
	int i;

	term_data *td;

	OPENFILENAME ofn;

	/* Analyze */
	switch (wCmd)
	{
		/* New game */
		case IDM_FILE_NEW:
		{
			if (!initialized)
			{
				plog("You cannot do that yet...");
			}
			else if (game_in_progress)
			{
				plog("You can't start a new game while you're still playing!");
			}
			else
			{
				/* We'll return NEWGAME to the game. */
				cmd.command = CMD_NEWGAME;
			}
			break;
		}

		/* Open game */
		case IDM_FILE_OPEN:
		{
			if (!initialized)
			{
				plog("You cannot do that yet...");
			}
			else if (game_in_progress)
			{
				plog("You can't open a new game while you're still playing!");
			}
			else
			{
				memset(&ofn, 0, sizeof(ofn));
				ofn.lStructSize = sizeof(ofn);
				ofn.hwndOwner = data[0].w;
				ofn.lpstrFilter = "Save Files (*.)\0*\0";
				ofn.nFilterIndex = 1;
				ofn.lpstrFile = savefile;
				ofn.nMaxFile = 1024;
				ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
				ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;

				if (GetOpenFileName(&ofn))
				{
					/* Load 'savefile' */
					validate_file(savefile);

					/* We'll return NEWGAME to the game. */
					cmd.command = CMD_LOADFILE;
				}
			}
			break;
		}

		/* Save game */
		case IDM_FILE_SAVE:
		{
			if (game_in_progress && character_generated && inkey_flag)
			{
				/* Hack -- Forget messages */
				msg_flag = false;

				/* Save the game */
				save_game();
			}
			else
			{
				/* Paranoia */
				plog("You may not do that right now.");
			}
			break;
		}

		/* Exit */
		case IDM_FILE_EXIT:
		{
			if (game_in_progress && character_generated)
			{
				/* Paranoia */
				if (!inkey_flag)
				{
					plog("You may not do that right now.");
					break;
				}

				/* Hack -- Forget messages */
				msg_flag = false;

				/* Save the game */
				save_game();
			}
			quit(null);
			break;
		}

		case IDM_WINDOW_VIS_0:
		{
			plog("You are not allowed to do that!");

			break;
		}

		/* Window visibility */
		case IDM_WINDOW_VIS_1:
		case IDM_WINDOW_VIS_2:
		case IDM_WINDOW_VIS_3:
		case IDM_WINDOW_VIS_4:
		case IDM_WINDOW_VIS_5:
		case IDM_WINDOW_VIS_6:
		case IDM_WINDOW_VIS_7:
		{
			i = wCmd - IDM_WINDOW_VIS_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			if (!td.visible)
			{
				td.visible = true;
				ShowWindow(td.w, SW_SHOW);
				term_data_redraw(td);
			}
			else
			{
				td.visible = false;
				ShowWindow(td.w, SW_HIDE);
			}

			break;
		}

		/* Window fonts */
		case IDM_WINDOW_FONT_0:
		case IDM_WINDOW_FONT_1:
		case IDM_WINDOW_FONT_2:
		case IDM_WINDOW_FONT_3:
		case IDM_WINDOW_FONT_4:
		case IDM_WINDOW_FONT_5:
		case IDM_WINDOW_FONT_6:
		case IDM_WINDOW_FONT_7:
		{
                        if ((use_graphics_nice) && (!inkey_flag || !initialized))
			  {
			          plog("You may not do that right now.");
				  break;
			  }
                  
			i = wCmd - IDM_WINDOW_FONT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			term_change_font(td);

			if (use_graphics_nice)
			{
			        /* Hack -- Force redraw */
			        Term_key_push(KTRL('R'));
			}

			break;
		}

		/* Bizarre Display */
		case IDM_WINDOW_BIZ_0:
		case IDM_WINDOW_BIZ_1:
		case IDM_WINDOW_BIZ_2:
		case IDM_WINDOW_BIZ_3:
		case IDM_WINDOW_BIZ_4:
		case IDM_WINDOW_BIZ_5:
		case IDM_WINDOW_BIZ_6:
		case IDM_WINDOW_BIZ_7:
		{
			i = wCmd - IDM_WINDOW_BIZ_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td.bizarre = !td.bizarre;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Increase Tile Width */
		case IDM_WINDOW_I_WID_0:
		case IDM_WINDOW_I_WID_1:
		case IDM_WINDOW_I_WID_2:
		case IDM_WINDOW_I_WID_3:
		case IDM_WINDOW_I_WID_4:
		case IDM_WINDOW_I_WID_5:
		case IDM_WINDOW_I_WID_6:
		case IDM_WINDOW_I_WID_7:
		{
			i = wCmd - IDM_WINDOW_I_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td.tile_wid += 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Decrease Tile Height */
		case IDM_WINDOW_D_WID_0:
		case IDM_WINDOW_D_WID_1:
		case IDM_WINDOW_D_WID_2:
		case IDM_WINDOW_D_WID_3:
		case IDM_WINDOW_D_WID_4:
		case IDM_WINDOW_D_WID_5:
		case IDM_WINDOW_D_WID_6:
		case IDM_WINDOW_D_WID_7:
		{
			i = wCmd - IDM_WINDOW_D_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td.tile_wid -= 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Increase Tile Height */
		case IDM_WINDOW_I_HGT_0:
		case IDM_WINDOW_I_HGT_1:
		case IDM_WINDOW_I_HGT_2:
		case IDM_WINDOW_I_HGT_3:
		case IDM_WINDOW_I_HGT_4:
		case IDM_WINDOW_I_HGT_5:
		case IDM_WINDOW_I_HGT_6:
		case IDM_WINDOW_I_HGT_7:
		{
			i = wCmd - IDM_WINDOW_I_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td.tile_hgt += 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Decrease Tile Height */
		case IDM_WINDOW_D_HGT_0:
		case IDM_WINDOW_D_HGT_1:
		case IDM_WINDOW_D_HGT_2:
		case IDM_WINDOW_D_HGT_3:
		case IDM_WINDOW_D_HGT_4:
		case IDM_WINDOW_D_HGT_5:
		case IDM_WINDOW_D_HGT_6:
		case IDM_WINDOW_D_HGT_7:
		{
			i = wCmd - IDM_WINDOW_D_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td.tile_hgt -= 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		case IDM_OPTIONS_GRAPHICS_NONE:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_NONE)
			{
				arg_graphics = GRAPHICS_NONE;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_GRAPHICS_OLD:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_ORIGINAL)
			{
				arg_graphics = GRAPHICS_ORIGINAL;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_GRAPHICS_ADAM:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_ADAM_BOLT)
			{
				arg_graphics = GRAPHICS_ADAM_BOLT;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_GRAPHICS_NOMAD:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_NOMAD)
			{
				arg_graphics = GRAPHICS_NOMAD;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_GRAPHICS_DAVID:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			/* Toggle "arg_graphics" */
			if (arg_graphics != GRAPHICS_DAVID_GERVAIS)
			{
				arg_graphics = GRAPHICS_DAVID_GERVAIS;

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}

			break;
		}

                case IDM_OPTIONS_GRAPHICS_NICE:
                {
                        /* Paranoia */
                        if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
                                break;
                        }

                        /* Toggle "arg_graphics_nice" */
                        arg_graphics_nice = !arg_graphics_nice;

                        /* React to changes */
                        Term_xtra_win_react();

                        /* Hack -- Force redraw */
                        Term_key_push(KTRL('R'));

                        break;
                }

                case IDM_OPTIONS_TRPTILE:
                {
                        /* Paranoia */
                        if (!inkey_flag || !initialized)
                        {
                                plog("You may not do that right now.");
                                break;
                        }

                        /* Reduce... */
			if (tile_height == 3)
			{
			        tile_width /= 3;
			        tile_height /= 3;
			}

                        /* ...or increase */
			else
			{
			        tile_width /= tile_height;
			        tile_width *= 3;
			        tile_height = 3;
			}


                        /* Set flag */
                        change_tilesize = true;

                        /* React to changes */
                        Term_xtra_win_react();

                        /* Hack -- Force redraw */
                        Term_key_push(KTRL('R'));

                        break;
                        }

                case IDM_OPTIONS_DBLTILE:
                                {
                        /* Paranoia */
                        if (!inkey_flag || !initialized)
                                        {
                                plog("You may not do that right now.");
                                break;
                                }

                        /* Reduce... */
			if (tile_height == 2)
			{
			        tile_width /= 2;
			        tile_height /= 2;
			}

                        /* ...or increase */
			else
			{
			        tile_width /= tile_height;
			        tile_height = 2;
			        tile_width *= tile_height;
			}

                        /* Set flag */
                        change_tilesize = true;

                        /* React to changes */
                        Term_xtra_win_react();

                        /* Hack -- Force redraw */
                        Term_key_push(KTRL('R'));

                        break;
                                                }

		case IDM_OPTIONS_BIGTILE:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

                        /* Reduce... */
			if (tile_height != tile_width)
			{
			        tile_width = tile_height;
			}

                        /* ...or increase */
			else
			{
			        tile_width *= 2;
			}

                       /* Set flag */
                        change_tilesize = true;

                        /* React to changes */
                        Term_xtra_win_react();

 			/* Mega-Hack : Redraw screen */
			Term_key_push(KTRL('R'));

			break;
		}

#ifdef USE_SAVER

		case IDM_OPTIONS_SAVER:
		{
			if (hwndSaver)
			{
				DestroyWindow(hwndSaver);
				hwndSaver = null;
				screensaver_active = false;

				/* Switch main menu back on */
				SetMenu(data[0].w, main_menu);

				for (i = MAX_TERM_DATA - 1; i >= 0; --i)
				{
					td = &data[i];

					if (td.visible)
					{
						/* Turn the Windows back to normal */
						SetWindowLong(td.w, GWL_STYLE, td.dwStyle);

						/* Push the window to the top */
						SetWindowPos(td.w, HWND_NOTOPMOST, 0, 0, 0, 0,
							   SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
					}
				}

				ShowCursor(true);
			}
			else
			{
				/* Create a screen saver window */
				hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
				                           "Angband Screensaver",
				                           WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
				                           0, 0, GetSystemMetrics(SM_CXSCREEN),
				                           GetSystemMetrics(SM_CYSCREEN),
				                           null, null, hInstance, null);

				if (hwndSaver)
				{
					for (i = MAX_TERM_DATA - 1; i >= 0; --i)
					{
						td = &data[i];

						if (td.visible)
						{
							/* Switch off border and titlebar */
							SetWindowLong(td.w, GWL_STYLE, WS_VISIBLE);

							/* Switch off menu */
							SetMenu(td.w, null);

							/* Push the window to the top */
							SetWindowPos(td.w, HWND_TOPMOST, 0, 0, 0, 0,
								   SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
						}
					}

					ShowCursor(false);

					screensaver_active = true;
				}
				else
				{
					plog("Failed to create saver window");
				}
			}

			break;
		}

#endif /* USE_SAVER */

		case IDM_OPTIONS_LOW_PRIORITY:
		{
			/* Lower or reset the priority of the current process */
			if (low_priority)
				SetPriorityClass(GetCurrentProcess(), IDLE_PRIORITY_CLASS);
			else
				SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);

			/* Toggle priority */
			low_priority = !low_priority;

			break;
		}

		case IDM_OPTIONS_MAP:
		{
			/* Paranoia */
			if (!inkey_flag || !initialized)
			{
				plog("You may not do that right now.");
				break;
			}

			windows_map();
			break;
		}

		case IDM_HELP_GENERAL:
		{
			display_help(HELP_GENERAL);
			break;
		}

		case IDM_HELP_SPOILERS:
		{
			display_help(HELP_SPOILERS);
			break;
		}
	}
}


/*
 * Redraw a section of a window
 */
static void handle_wm_paint(HWND hWnd)
{
	int x1, y1, x2, y2;
	PAINTSTRUCT ps;
	term_data *td;

	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLongPtr(hWnd, GWLP_USERDATA);

	BeginPaint(hWnd, &ps);

	if (td.map_active)
	{
		/* Redraw the map */
		/* ToDo: Only redraw the necessary parts */
		windows_map_aux();
	}
	else
	{
		/* Get the area that should be updated (rounding up/down) */
		/* ToDo: Take the window borders into account */
		x1 = (ps.rcPaint.left / td.tile_wid) - 1;
		x2 = (ps.rcPaint.right / td.tile_wid) + 1;
		y1 = (ps.rcPaint.top / td.tile_hgt) - 1;
		y2 = (ps.rcPaint.bottom / td.tile_hgt) + 1;

		/* Redraw */
		if (td) term_data_redraw_section(td, x1, y1, x2, y2);
	}

	EndPaint(hWnd, &ps);
}


/*
 * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
 * and the normal keys (escape, tab, return, letters, numbers, etc), but we
 * catch the keypad keys (with and without numlock set, including keypad 5),
 * the function keys (including the "menu" key which maps to F10), and the
 * "pause" key (between scroll lock and numlock).  We also catch a few odd
 * keys which I do not recognize, but which are listed among keys which we
 * do catch, so they should be harmless to catch.
 */
static void handle_keydown(WPARAM wParam, LPARAM lParam)
{
	keycode_t ch = 0;

	bool mc = false;
	bool ms = false;
	bool ma = false;
	bool kp = false;

#ifdef USE_SAVER
	if (screensaver_active)
	{
		stop_screensaver();
		return 0;
	}
#endif /* USE_SAVER */

	/* Extract the modifiers */
	if (GetKeyState(VK_CONTROL) & 0x8000) mc = true;
	if (GetKeyState(VK_SHIFT)   & 0x8000) ms = true;
	if (GetKeyState(VK_MENU)    & 0x8000) ma = true;

	/* for VK_ http://msdn.microsoft.com/en-us/library/dd375731(v=vs.85).aspx */
	switch (wParam) {
		case VK_F1: ch = KC_F1; break;
		case VK_F2: ch = KC_F2; break;
		case VK_F3: ch = KC_F3; break;
		case VK_F4: ch = KC_F4; break;
		case VK_F5: ch = KC_F5; break;
		case VK_F6: ch = KC_F6; break;
		case VK_F7: ch = KC_F7; break;
		case VK_F8: ch = KC_F8; break;
		case VK_F9: ch = KC_F9; break;
		case VK_F10: ch = KC_F10; break;
		case VK_F11: ch = KC_F11; break;
		case VK_F12: ch = KC_F12; break;
		case VK_F13: ch = KC_F13; break;
		case VK_F14: ch = KC_F14; break;
		case VK_F15: ch = KC_F15; break;

		case VK_INSERT: ch = KC_INSERT; break;
		case VK_DELETE: ch = KC_DELETE; break;
		/* Backspace is calling both backspace and delete
		   Removed the backspace call, so it only calls delete */
		case VK_BACK: break;

		case VK_TAB: ch = KC_TAB; break;
		case VK_PRIOR: ch = KC_PGUP; break;
		case VK_NEXT: ch = KC_PGDOWN; break;
		case VK_END: ch = KC_END; break;
		case VK_HOME: ch = KC_HOME; break;
		case VK_LEFT: ch = ARROW_LEFT; break;
		case VK_RIGHT: ch = ARROW_RIGHT; break;
		case VK_UP: ch = ARROW_UP; break;
		case VK_DOWN: ch = ARROW_DOWN; break;

		case VK_CLEAR: ch = '5'; kp=true; break;
		case VK_PAUSE: ch = KC_PAUSE; break;

		/* have have these to get consistent ctrl-shift behaviour */
		case '0': if (mc || ma) ch = '0'; break;
		case '1': if (mc || ma) ch = '1'; break;
		case '2': if (mc || ma) ch = '2'; break;
		case '3': if (mc || ma) ch = '3'; break;
		case '4': if (mc || ma) ch = '4'; break;
		case '5': if (mc || ma) ch = '5'; break;
		case '6': if (mc || ma) ch = '6'; break;
		case '7': if (mc || ma) ch = '7'; break;
		case '8': if (mc || ma) ch = '8'; break;
		case '9': if (mc || ma) ch = '9'; break;
	}

	/* we could fall back on using the scancode */
	/* obtained using LOBYTE(HIWORD(lParam)) */
	/* see http://source.winehq.org/source/include/dinput.h#L468 */

	if (ch) {
		int mods = 
				(mc && (kp || MODS_INCLUDE_CONTROL(ch)) ? KC_MOD_CONTROL : 0) |
				(ms && (kp || MODS_INCLUDE_SHIFT(ch)) ? KC_MOD_SHIFT : 0) |
				(ma ? KC_MOD_ALT : 0) | (kp ? KC_MOD_KEYPAD : 0);
		printf("ch=%d mods=%d\n", ch, mods);
		Term_keypress(ch, mods);
	}
}



static LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
                                          WPARAM wParam, LPARAM lParam)
{
	HDC hdc;
	term_data *td;
	int i;

	int xPos, yPos, button;

#ifdef USE_SAVER
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;
#endif /* USE_SAVER */

	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLongPtr(hWnd, GWLP_USERDATA);

	/* Handle message */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
#ifdef _WIN64
			SetWindowLongPtr(hWnd, GWLP_USERDATA, my_td);
#else
			SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG)(my_td));
#endif
			break;
		}

		/* XXX XXX XXX */
		case WM_CREATE:
		{
			return 0;
		}

		case WM_GETMINMAXINFO:
		{
			MINMAXINFO FAR *lpmmi;
			RECT rc;

			lpmmi = (MINMAXINFO FAR *)lParam;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* Minimum window size is 80x24 */
			rc.left = rc.top = 0;
			rc.right = rc.left + 80 * td.tile_wid + td.size_ow1 + td.size_ow2;
			rc.bottom = rc.top + 24 * td.tile_hgt + td.size_oh1 + td.size_oh2 + 1;

			/* Adjust */
			AdjustWindowRectEx(&rc, td.dwStyle, true, td.dwExStyle);

			/* Save minimum size */
			lpmmi.ptMinTrackSize.x = rc.right - rc.left;
			lpmmi.ptMinTrackSize.y = rc.bottom - rc.top;

			return 0;
		}

		case WM_PAINT:
		{
			handle_wm_paint(hWnd);

			return 0;
		}

		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			handle_keydown(wParam, lParam);
			break;
		}

		case WM_CHAR:
		{
			// really vicious hack; [Control]Return . 10 (Return . 13)
			if (wParam == 10) {
				Term_keypress(13, KC_MOD_CONTROL);
			} else {
				Term_keypress(wParam, 0);
			}
			return 0;
		}

		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_LBUTTONDOWN:
		{
#ifdef USE_SAVER
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
			break;
#else

			/* Get the text grid */
			xPos = GET_X_LPARAM(lParam);
			yPos = GET_Y_LPARAM(lParam);
			xPos /= td.tile_wid;
			yPos /= td.tile_hgt;

			if (uMsg == WM_LBUTTONDOWN)
				button = 1;
			else if (uMsg == WM_RBUTTONDOWN)
				button = 2;
			else
				button = 3;

			Term_mousepress(xPos,yPos,button);

			break;
#endif /* USE_SAVER */
		}

#ifdef USE_SAVER
		case WM_MOUSEMOVE:
		{
			if (!screensaver_active) break;

			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}

			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}
#endif /* USE_SAVER */

		case WM_INITMENU:
		{
			setup_menus();
			return 0;
		}

		case WM_CLOSE:
		{
			if (game_in_progress && character_generated)
			{
				if (!inkey_flag)
				{
					plog("You may not do that right now.");
					return 0;
				}

				/* Hack -- Forget messages */
				msg_flag = false;

				/* Save the game */
				save_game();
			}
			quit(null);
			return 0;
		}

		case WM_QUIT:
		{
			quit(null);
			return 0;
		}

		case WM_COMMAND:
		{
			process_menus(LOWORD(wParam));
			return 0;
		}

		case WM_SIZE:
		{
			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td.w) return 1;

			/* was sent from WM_SIZE */
			if (td.size_hack) return 1;

			switch (wParam)
			{
				case SIZE_MINIMIZED:
				{
					/* Hide sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
					}
					return 0;
				}

				case SIZE_MAXIMIZED:
				{
					/* fall through XXX XXX XXX */
				}

				case SIZE_RESTORED:
				{
					int cols = (LOWORD(lParam) - td.size_ow1) / td.tile_wid;
					int rows = (HIWORD(lParam) - td.size_oh1) / td.tile_hgt;

					/* New size */
					if ((td.cols != cols) || (td.rows != rows))
					{
						/* Save the new size */
						td.cols = cols;
						td.rows = rows;

						/* Activate */
						Term_activate(&td.t);

						/* Resize the term */
						Term_resize(td.cols, td.rows);

						/* Redraw later */
						InvalidateRect(td.w, null, true);
					}

					td.size_hack = true;

					/* Show sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
					}

					td.size_hack = false;

					return 0;
				}
			}
			break;
		}

		case WM_PALETTECHANGED:
		{
			/* Ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) return 0;

			/* Fall through... */
		}

		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;

			hdc = GetDC(hWnd);

			SelectPalette(hdc, hPal, false);

			i = RealizePalette(hdc);

			/* if any palette entries changed, repaint the window. */
			if (i) InvalidateRect(hWnd, null, true);

			ReleaseDC(hWnd, hdc);

			return 0;
		}

		case WM_ACTIVATE:
		{
			if (wParam && !HIWORD(lParam))
			{
				/* Do something to sub-windows */
				for (i = MAX_TERM_DATA - 1; i >= 0; i--)
				{
					SetWindowPos(data[i].w, hWnd, 0, 0, 0, 0,
					             SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
				}

				/* Focus on main window */
				SetFocus(hWnd);

				return 0;
			}

			break;
		}
	}

	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}


static LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
                                           WPARAM wParam, LPARAM lParam)
{
	term_data *td;
	HDC hdc;
	int i;

#ifdef USE_SAVER
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;
#endif /* USE_SAVER */


	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLongPtr(hWnd, GWLP_USERDATA);

	/* Process message */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
#ifdef _WIN64
			SetWindowLongPtr(hWnd, GWLP_USERDATA, my_td);
#else
			SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG)(my_td));
#endif
			break;
		}

		/* XXX XXX XXX */
		case WM_CREATE:
		{
			return 0;
		}

		case WM_GETMINMAXINFO:
		{
#if 0
			MINMAXINFO FAR *lpmmi;
			RECT rc;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			lpmmi = (MINMAXINFO FAR *)lParam;

			/* Minimum size */
			rc.left = rc.top = 0;
			rc.right = rc.left + 8 * td.tile_wid + td.size_ow1 + td.size_ow2;
			rc.bottom = rc.top + 2 * td.tile_hgt + td.size_oh1 + td.size_oh2;

			/* Adjust */
			AdjustWindowRectEx(&rc, td.dwStyle, true, td.dwExStyle);

			/* Save the minimum size */
			lpmmi.ptMinTrackSize.x = rc.right - rc.left;
			lpmmi.ptMinTrackSize.y = rc.bottom - rc.top;

			/* Maximum window size */
			rc.left = rc.top = 0;
			rc.right = rc.left + 80 * td.tile_wid + td.size_ow1 + td.size_ow2;
			rc.bottom = rc.top + 24 * td.tile_hgt + td.size_oh1 + td.size_oh2;

			/* Paranoia */
			rc.right += (td.tile_wid - 1);
			rc.bottom += (td.tile_hgt - 1);

			/* Adjust */
			AdjustWindowRectEx(&rc, td.dwStyle, true, td.dwExStyle);

			/* Save maximum size */
			lpmmi.ptMaxSize.x = rc.right - rc.left;
			lpmmi.ptMaxSize.y = rc.bottom - rc.top;

			/* Save the maximum size */
			lpmmi.ptMaxTrackSize.x = rc.right - rc.left;
			lpmmi.ptMaxTrackSize.y = rc.bottom - rc.top;
#endif /* 0 */
			return 0;
		}

		case WM_SIZE:
		{
			int cols;
			int rows;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td.w) return 1;

			/* was sent from inside WM_SIZE */
			if (td.size_hack) return 1;

			td.size_hack = true;

			cols = (LOWORD(lParam) - td.size_ow1) / td.tile_wid;
			rows = (HIWORD(lParam) - td.size_oh1) / td.tile_hgt;

			/* New size */
			if ((td.cols != cols) || (td.rows != rows))
			{
				/* Save old term */
				term *old_term = Term;

				/* Save the new size */
				td.cols = cols;
				td.rows = rows;

				/* Activate */
				Term_activate(&td.t);

				/* Resize the term */
				Term_resize(td.cols, td.rows);

				/* Activate */
				Term_activate(old_term);

				/* Redraw later */
				InvalidateRect(td.w, null, true);

				/* HACK - Redraw all windows */
				if (character_dungeon) do_cmd_redraw();
			}

			td.size_hack = false;

			return 0;
		}

		case WM_PAINT:
		{
			handle_wm_paint(hWnd);

			return 0;
		}

		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			handle_keydown(wParam, lParam);
			break;
		}

		case WM_CHAR:
		{
			Term_keypress(wParam, 0);
			return 0;
		}


#ifdef USE_SAVER
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_LBUTTONDOWN:
		{
			if (screensaver_active)
			{
				stop_screensaver();
				return 0;
			}
			break;
		}

		case WM_MOUSEMOVE:
		{
			if (!screensaver_active) break;

			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}

			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}
#endif /* USE_SAVER */

		case WM_PALETTECHANGED:
		{
			/* ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) return false;
			/* otherwise, fall through!!! */
		}

		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;
			hdc = GetDC(hWnd);
			SelectPalette(hdc, hPal, false);
			i = RealizePalette(hdc);
			/* if any palette entries changed, repaint the window. */
			if (i) InvalidateRect(hWnd, null, true);
			ReleaseDC(hWnd, hdc);
			return 0;
		}

		case WM_NCLBUTTONDOWN:
		{

#ifdef HTCLOSE
			if (wParam == HTCLOSE) wParam = HTSYSMENU;
#endif /* HTCLOSE */

			if (wParam == HTSYSMENU)
			{
				if (td.visible)
				{
					td.visible = false;
					ShowWindow(td.w, SW_HIDE);
				}

				return 0;
			}

			break;
		}
	}

	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}


#ifdef USE_SAVER

LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
                                            WPARAM wParam, LPARAM lParam)
{
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;


	/* Process */
	switch (uMsg)
	{
		/* XXX XXX XXX */
		case WM_NCCREATE:
		{
			break;
		}

		case WM_SETCURSOR:
		{
			SetCursor(null);
			return 0;
		}

#if 0
		case WM_ACTIVATE:
		{
			if (LOWORD(wParam) == WA_INACTIVE) break;

			/* else fall through */
		}
#endif /* 0 */

		case WM_LBUTTONDOWN:
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_KEYDOWN:
		{
			stop_screensaver();
			return 0;
		}

		case WM_MOUSEMOVE:
		{
			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					stop_screensaver();
				}
			}

			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}

		case WM_CLOSE:
		{
			DestroyWindow(hwndSaver);
			if (screensaver)
				SendMessage(data[0].w, WM_CLOSE, 0, 0);
			hwndSaver = null;
			return 0;
		}
	}

	/* Oops */
	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

#endif /* USE_SAVER */





/*** Temporary Hooks ***/


/*
 * Display warning message (see "z-util.c")
 */
static void hack_plog(const char *str)
{
	/* Give a warning */
	if (str)
	{
		MessageBox(null, str, "Warning",
		           MB_ICONEXCLAMATION | MB_OK);
	}
}


/*
 * Display error message and quit (see "z-util.c")
 */
static void hack_quit(const char *str)
{
	/* Give a warning */
	if (str)
	{
		MessageBox(null, str, "Error",
		           MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
	}

	/* Unregister the classes */
	UnregisterClass(AppName, hInstance);

	/* Destroy the icon */
	if (hIcon) DestroyIcon(hIcon);

#ifdef USE_SAVER
	if (screensaverSemaphore) CloseHandle(screensaverSemaphore);
#endif /* USE_SAVER */

	/* Exit */
	exit(0);
}



/*** Various hooks ***/


/*
 * Display warning message (see "z-util.c")
 */
static void hook_plog(const char *str)
{
#ifdef USE_SAVER
	if (screensaver_active) return;
#endif /* USE_SAVER */

	/* Warning */
	if (str)
	{
		MessageBox(data[0].w, str, "Warning",
		           MB_ICONEXCLAMATION | MB_OK);
	}
}


/*
 * Display error message and quit (see "z-util.c")
 */
static void hook_quit(const char *str)
{
	int i;

#ifdef USE_SOUND
	int j;
#endif /* USE_SOUND */


#ifdef USE_SAVER
	if (!screensaver_active)
#endif /* USE_SAVER */
	{
		/* Give a warning */
		if (str)
		{
			MessageBox(data[0].w, str, "Error",
			           MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
		}

		/* Save the preferences */
		save_prefs();
	}

	/*** Could use 'Term_nuke_win()' XXX XXX XXX */

	/* Destroy all windows */
	for (i = MAX_TERM_DATA - 1; i >= 0; --i)
	{
		/* Remove all fonts from the system, free resources */
		if (data[i].font_file) term_remove_font(data[i].font_file);
		if (data[i].font_id) DeleteObject(data[i].font_id);
		if (data[i].font_want) string_free(data[i].font_want);

		/* Kill the window */
		if (data[i].w) DestroyWindow(data[i].w);
		data[i].w = 0;
		term_nuke(&data[i].t);
	}

#ifdef USE_GRAPHICS
	/* Free the bitmap stuff */
	FreeDIB(&infGraph);
	FreeDIB(&infMask);
#endif /* USE_GRAPHICS */

#ifdef USE_SOUND
	/* Free the sound names */
	for (i = 0; i < MSG_MAX; i++)
	{
		for (j = 0; j < SAMPLE_MAX; j++)
		{
			if (!sound_file[i][j]) break;

			string_free(sound_file[i][j]);
		}
	}
#endif /* USE_SOUND */

	/*** Free some other stuff ***/

	DeleteObject(hbrYellow);

	if (hPal) DeleteObject(hPal);

	UnregisterClass(AppName, hInstance);

	if (hIcon) DestroyIcon(hIcon);

	/* Free strings */
	string_free(ini_file);
	string_free(argv0);

#ifdef HAS_CLEANUP
	cleanup_angband();
#endif /* HAS_CLEANUP */

	exit(0);
}


static errr get_init_cmd()
{
	MSG msg;

	/* Prompt the user */
	prt("[Choose 'New' or 'Open' from the 'File' menu]", 23, 17);
	Term_fresh();

	/* Process messages forever */
	while (cmd.command == CMD_null && GetMessage(&msg, null, 0, 0))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Bit of a hack, we'll do this when we leave the INIT context in future. */
	game_in_progress = true;

	/* Push command into the queue. */
	cmd_insert_s(&cmd);

	/* Everything's OK. */
	return 0;
}

/* Command dispatcher for windows build */
static errr win_get_cmd(cmd_context context, bool wait)
{
	if (context == CMD_INIT) 
		return get_init_cmd();
	else 
		return textui_get_cmd(context, wait);
}


/*** Initialize ***/


/*
 * Init some stuff
 */
static void init_stuff(void)
{
	int i;

	char path[1024];
#ifdef USE_SAVER
	char tmp[1024];
#endif /* USE_SAVER */

	/* Get program name with full path */
	if (GetModuleFileName(hInstance, path, sizeof(path)) == 0)
		show_win_error();

	/* Paranoia */
	path[sizeof(path) - 1] = '\0';

	/* Save the "program name" */
	argv0 = string_make(path);

	/* Get the name of the "*.ini" file */
	strcpy(path + strlen(path) - 4, ".INI");

#ifdef USE_SAVER

	/* Try to get the path to the Angband folder */
	if (screensaver)
	{
		/* Extract the filename of the savefile for the screensaver */
		GetPrivateProfileString("Angband", "SaverFile", "", saverfilename, sizeof(saverfilename), path);

		GetPrivateProfileString("Angband", "AngbandPath", "", tmp, sizeof(tmp), path);

		sprintf(path, "%sangband.ini", tmp);
	}

#endif /* USE_SAVER */

	/* Save the the name of the ini-file */
	ini_file = string_make(path);

	/* Analyze the path */
	i = strlen(path);

	/* Get the path */
	for (; i > 0; i--)
	{
		if (path[i] == '\\')
		{
			/* End of path */
			break;
		}
	}

	/* Add "lib" to the path */
	strcpy(path + i + 1, "lib\\");

	/* Validate the path */
	validate_dir(path);

	/* Init the file paths */
	init_file_paths(path, path, path);

	/* Hack -- Validate the paths */
	validate_dir(ANGBAND_DIR_APEX);
	validate_dir(ANGBAND_DIR_EDIT);
	validate_dir(ANGBAND_DIR_FILE);
	validate_dir(ANGBAND_DIR_HELP);
	validate_dir(ANGBAND_DIR_PREF);
	validate_dir(ANGBAND_DIR_SAVE);
	validate_dir(ANGBAND_DIR_USER);
	validate_dir(ANGBAND_DIR_XTRA);

	/* Build the filename */
	path_build(path, sizeof(path), ANGBAND_DIR_FILE, "news.txt");

	/* Hack -- Validate the "news.txt" file */
	validate_file(path);

	/* Build the filename */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, DEFAULT_FONT);

	/* Hack -- Validate the basic font */
	validate_file(path);


#ifdef USE_GRAPHICS

	/* Validate the "graf" directory */
	validate_dir(ANGBAND_DIR_XTRA_GRAF);

#endif /* USE_GRAPHICS */


#ifdef USE_SOUND

	/* Validate the "sound" directory */
	validate_dir(ANGBAND_DIR_XTRA_SOUND);

#endif /* USE_SOUND */
}


int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
                       LPSTR lpCmdLine, int nCmdShow)
{
	int i;

	WNDCLASS wc;
	HDC hdc;

	/* Unused parameter */
	(void)nCmdShow;

#ifdef USE_SAVER
	if (lpCmdLine && ((*lpCmdLine == '-') || (*lpCmdLine == '/')))
	{
		lpCmdLine++;

		switch (*lpCmdLine)
		{
			case 's':
			case 'S':
			{
				screensaver = true;

				/* Only run one screensaver at the time */
				screensaverSemaphore = CreateSemaphore(null, 0, 1, "AngbandSaverSemaphore");

				if (!screensaverSemaphore) exit(0);

				if (GetLastError() == ERROR_ALREADY_EXISTS)
				{
					CloseHandle(screensaverSemaphore);
					exit(0);
				}

				break;
			}

			case 'P':
			case 'p':
			case 'C':
			case 'c':
			case 'A':
			case 'a':
			{
				/*
				 * ToDo: implement preview, configuration, and changing
				 * the password (as well as checking it).
				 */
				exit(0);
			}
		}
	}

#endif /* USE_SAVER */

	/* Initialize */
	if (hPrevInst == null)
	{
		wc.style         = CS_CLASSDC;
		wc.lpfnWndProc   = AngbandWndProc;
		wc.cbClsExtra    = 0;
		wc.cbWndExtra    = 4; /* one long pointer to term_data */
		wc.hInstance     = hInst;
		wc.hIcon         = hIcon = LoadIcon(hInst, "ANGBAND");
		wc.hCursor       = LoadCursor(null, IDC_ARROW);
		wc.hbrBackground = GetStockObject(BLACK_BRUSH);
		wc.lpszMenuName  = "ANGBAND";
		wc.lpszClassName = AppName;

		if (!RegisterClass(&wc)) exit(1);

		wc.lpfnWndProc   = AngbandListProc;
		wc.lpszMenuName  = null;
		wc.lpszClassName = AngList;

		if (!RegisterClass(&wc)) exit(2);

#ifdef USE_SAVER

		wc.style          = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
		wc.lpfnWndProc    = AngbandSaverProc;
		wc.hCursor        = null;
		wc.lpszMenuName   = null;
		wc.lpszClassName  = "WindowsScreenSaverClass";

		if (!RegisterClass(&wc)) exit(3);

#endif /* USE_SAVER */

	}

	/* Save globally */
	hInstance = hInst;

	/* Temporary hooks */
	plog_aux = hack_plog;
	quit_aux = hack_quit;

	/* Prepare the filepaths */
	init_stuff();

	/* Determine if display is 16/256/true color */
	hdc = GetDC(null);
	colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
	paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? true : false);
	ReleaseDC(null, hdc);

	/* Initialize the colors */
	for (i = 0; i < MAX_COLORS; i++)
	{
		byte rv, gv, bv;

		/* Extract desired values */
		rv = angband_color_table[i][1];
		gv = angband_color_table[i][2];
		bv = angband_color_table[i][3];

		/* Extract the "complex" code */
		win_clr[i] = PALETTERGB(rv, gv, bv);

		/* Save the "simple" code */
		angband_color_table[i][0] = win_pal[i];
	}

	/* Prepare the windows */
	init_windows();

	/* Activate hooks */
	plog_aux = hook_plog;
	quit_aux = hook_quit;

	/* Set the system suffix */
	ANGBAND_SYS = "win";

#ifdef USE_SAVER
	if (screensaver)
	{
		/* Start the screensaver */
		start_screensaver();

		/* Paranoia */
		quit(null);
	}
#endif /* USE_SAVER */

#ifdef USE_SOUND

	/* Set the sound hook */
	sound_hook = Term_xtra_win_sound;

#endif /* USE_SOUND */

	/* Did the user double click on a save file? */
	check_for_save_file(lpCmdLine);

	/* Set command hook */
	cmd_get_hook = win_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	initialized = true;

	/* Play the game */
	play_game();

	/* Paranoia */
	quit(null);

	/* Paranoia */
	return (0);
}

#endif /* WINDOWS */
